How to make a 2.5D Platformer in Unreal Engine 5 - Beginner Tutorial

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Get my 12 hour course on how to make 2D games with Unreal Engine:

Learn how to make 2.5D Platformer/Jump and Run in Unreal Engine 5. This is a quick and easy tutorial and even beginners should be able to follow along.
I'll show you how you can restrict your characters movement to 2 Dimensions and how to create a camera system similar to Donkey Kong Country Returns.

Timecodes:
0:00 Intro
1:04 Adjusting the Camera and Movement
3:52 Adjusting Character Movement Properties
5:42 Creating a Platformer Camera Manager
13:29 Making a simple enemy

Used Assets:

🎵 | Music by Tenno

- Provided by Lofi Records

#cobracode #gamedev #unrealengine #ue5
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Get my 12 hour course on how to make 2D games with Unreal Engine:

The input system has been changed with UE 5.2, so if you're using that one you might have to look into how to use the enhanced input system and apply that to this tutorial.

CobraCode
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bro did all this in one video...amazing

mariotec
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I’ve watched hours of beginning with unreal. The first 5 minutes of this answered nearly every question I had. Thank you.

tmwonastick
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I just watched the whole video without having any interest in unreal or game development. Thanks YouTube. Good suggestion.

CaprianoPlays
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Code Cobra respect for these 10-30 minute tutorials great for Warm ups and learning on the go before a longer tutorial

holdthetruthhostage
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First time watching your videos, but you're very clear and precise with your instructions, and you show what they do.

Good work!

dorondavid
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wow, so much explained in just 16 minutes. Thanks for the very clear tutorial

chriscoppens
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amazing tutorial thanks! even for me as a noob with 2 hours in unreal engine. i subbed thanks!

Mety
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The tutorial still works for me just fine, except for the Enhanced Inputs. With a tiny modification, the camera setup works fine as expected.

Since the Input Blueprint has been updated to Enhanced Input in UE 5.3, for the section involving BP_CameraManager and Event BeginPlay, simply follow the steps that @CobraCode specifies with one simple modification. Begin by breaking the link between Event BeginPlay and the Cast to PlayerController in the Add the Input Mapping Group in the BP_ThirdPerson blueprint. Follow every instruction that @CobraCode gives, up to the point where you create the Set View Target with Blend. Connect the top rightmost pin in Set View Target with Blend to the top leftmost pin of Cast to PlayerController.

Continue the rest of the tutorial as is. Good luck!

obscureautumnfrost
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Thank you for the concise and thorough tutorial man.

soundflask
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Please make more tutorials about 2.5D Platformer in Unreal Engine 5

psgames
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Thank you so much for these tutorials!

kaikun
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Really great tutorial, thanks so much!

Cattliss
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Thank you, easy to understand and follow, Just what I needed.

craiggoodson
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Wow, the video I wait for long time ago. Thanks you so much!!

vansapha
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yo seriously thank you. You just saved me a lot of headaches. I appreciate this.

VinoVenitas
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man you must be kidding, its awsome and quick to learn you deserve the best !!! thanks

ewertonrangel
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The instructions here would have saved me hours of headaches caused by troubleshoot my prototype.

Better late than never, thanks for the tips 😊

Minecarftable
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Thank's for that video man! really helpful

davidReyGD
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Amazing tut. You should do a complete course on how to create a donkey kong-style platformer, I would buy it immediately!

TheMilozz_