Realtime Full-Body Tracking via Webcam! | Google MediaPipe Pose, Unity, Open Source

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Using Google MediaPipe Pose together with Unity game engine to display the pose of my body in real time. Used pipes to connect a Python program which did the machine learning part to Unity. Greatly optimized in comparison to my previous Google MediaPipeHands experiment.

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Code & Download:

Install Tutorial:
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Outstanding! Now the holly grail is that working with an avatar 😊

nicolasportu
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Cool ! Next step is skeleton retargeting ! Mediapipe is not made to be use directly as a C++ / C# library, great initiative to use a Python pipeline.

Flugnu
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This is amazing! I'm so sad to see down in the comments that this does not work on Android, getting some Android body tracking AR is a nightmare, yet IOS seems to have such an easy solution

peileed
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Nice Work. I dowloaded it and tried it, pretty good. But the transform position values of the landmarks in Unity are always incrementing, even when I'm not moving. Do you have any advice?

lairanderson
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The displayed camera image is flipped, which is misleading to the user, so I tried to comment out the line "image = cv2.flip(image, 1)". But then, the detected points became wrong (right became left). Where in the code does it tell the pose detection to handle taking a flipped image as input?

MaxLohMusic
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How do I make a build and turn it into a single file?

santiagopalomino
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hi, could u share the step-by-step process of this full body tracking.

jejore
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Good! 🔥🔥Im doing a similar proyect and right now im losted :s i dont know how to render the model inside of the webcam or just in front of the cam, the thing is that i need it into WebGL. Im using Python for MediaPipe and Flask for the server, it works fine, the problem is when i try to render the 3D model.

RmuS-hpnz
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Have you manage to map the Skeleton to your live feed webcam?

kimkaye
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How to setup mediapipe unity plugin for unity

thehustler
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is there a way to make this work for MacOS?

larsmaas