*NEW* Rocket Fuel & Ionized Fuel In Satisfactory 1.0 Explained!!

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Intro/Outro by
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#satisfactory
#walkthrough
#gameplay
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So my playthrough will be using Turbo Fuel.. What about you?
(EDIT) I spelt Ionized fuel wrong.. The is no R.. Spoon moment lol

ItsBitz
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turbofuel will be 7.5 per minute which will give the same amount of power with fewer generators (just like the change from 12 to 20 per minute for normal fuel)

bossche
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The increased speed of the drones means their throughput goes up making them a more useful logistics solution.

gemmel
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4.167 is definitely rounding up (repeating). This means exactly 144 fuel generators and 36000 MW.

Nick-xfpn
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My playthrough is going to focused on summerslooped nuclear.
Double the amount of nuclear fuel for the same input? Count me in for all them power.

But yes it needs a turbofuel setup to actually start up.

samuraidriverx
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The energy value didn't changed.
Fuel: 750MJ/m3
Turbo: 2000MJ/m3
Rocket: 3600MJ/m3
Ion: 5000MJ/m3
And they also give back the compacted coal which also yield power.

Neo-vznh
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5:00 What about using Equipment Shortcut? If you place parachute at a set position(say first) you can just press Tab then 1 and it will switch to the parachute.

rkay.gaming
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You can see the packaged ionized fuel when he opens the inventory

Embrc
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Re. Rapid equipment swaps, you can use the number keys to change to an equipment in the relevant equipment shortcut slot. Eg.from the video Pressing 1 would equip the xeno basher, 2 the miner. The UI will retirn items to tge same spot as the swap. It's super handy!

wreryn
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Appreciating this series to tie us over until Tuesday 😂

wreryn
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For the parachute thing, I believe someone said that if you hit the number key while in your inventory it would switch out your quick tools/backpack with the suggested items displayed on top. Depending on where the item is you press a number key to switch out to that one.

TheTboy
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Really great video on all of the fuels! I'm very interested in getting a Rocketfuel Fuel-Gen setup running. Between the oil in the Northwest Oil Islands and the Northern Oil Islands, there's plenty of Oil to be had! Pretty sure we have to wait until endgame tier-9 for the machines to be able to make shards and make the Ionized fuel, so that will come at end-game (if at all), in my game. But I'll probably want to get an Ionized Fuel-Gen setup going, just to do it.
Thanks for this video Bitz! +1 Subscriber.

deanlawson
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Thing about the drone speeds, they are already super fast all things considered with batteries and it's actually the takeoff and landing sequence which consumes much of the time. Assuming this is the baseline with batteries, I wonder if anyone will actually mind or notice the slower deliveries if you use regular old mass produced (diluted) Fuel instead, especially since this change also means you can now mass-spam Drone Ports and those ports need time to refill anyway.

Xhaleon
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Pretty sure snutt had the Ionized fuel in his inventory, you can see it multiple times when he opens his inventory in the video

hellothere
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my guess is they also change the consumption rate of turbo fuel. 4.5 and 4.167 is way to close to make it worth an additional production step.

with normal fuel being at 20 and rocket fuel at 4.167, it could be around 10 for turbo fuel

johnb
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Great recap of these features. As always thanks so much for all you do for the community!

TracynSteveG
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I wonder if the Jetpack can get fuel from the cloud 🤔

CRMessen
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Not just the fuels here, but this is making me really curious as to what new Alternate Recipes will be added into the game.

storytsunami
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honestly regarding the parachute, it would be nice to be able to hold equip in the hand so you can switch between parachute, jetpack, hoverpack by just having them in one of your what, 6? hands

Nepheos
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I'm not sure if the fish tank is real or movie magic... but it's awesome!

Omni
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