Backrooms - Informational Video

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02/29/1990

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The moment he got seperated was really interesting. He heard a crowd of people, but the fact that the camera recorded it as well means that it wasn’t just in his head, the sounds were actually coming from SOMETHING

sistermorphine
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I love how in this series, there’s so many opportunities for jump scares that aren’t taken. It really builds up the tension and feeling of dread and is a breath of fresh air from the usual ‘jump scare every 2 minutes or it’s not scary’ template.

blacktiger
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His expression of panic at the moment his colleagues disappeared and became completely lost was absolutely realistic and terrifying. I would react in the same way if I found myself in the same situation.

zzz-hg
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The quality is on par with, if not better than, a big budget tv show. I can’t get enough of it

puzzLEGO
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I haven’t seen any comments on this yet so I just wanted to point out how effective the use of a VA is here! Usually in analog horror series nowadays all the narration is done by text to speech, but the use of a VA (and a good one at that) makes this more immersive than it already is. All the small details you put into this series are noticed and make it even better!

chinalebeau
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This one guy is putting entire production companies to shame in terms of both animation and storytelling skills.

I like how the wallpaper at 5:30 transitions from a recognizable pattern to looking like a texture that's been stretched out to infinity, and I love the building at 5:50. I don't know if it's the placement or the lighting, but there's something beautifully wrong about it.

ryanfedora
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I think this video in particular is the perfect representation of the backrooms. It's supposed to be a feeling of unease, tension, and uncanny dread due to liminal space rather than scary monsters and jump scares. I feel like the internet kinda screwed up by latching onto a generic Slenderman type bipedal monster that screams and chases you as "the entity" instead of something far more immaterial and ghost-like. Something whose presence can be felt and has agency of actions, but whose form is rarely physical but is changing and hard to comprehend when it is.

davidn
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I think the single smartest thing this series has done is had a giant, shrieking monster in the first video and the first video only. Just the knowledge of what any of these people are actually in danger of encountering really ratchets up the suspense.

BoxoSpoons
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the calm to frantic state, the crack in his voice from panicking..literally felt like actual, genuine fear. good job

callmeonyxied
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Backrooms is going to reach a whole new level of attention soon.... this is just the beginning!

Amazing work!

PHDMcstuffin
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At 3:10 you can hear him yell, "Marvin!" which really does mean that Marvin was there since day one. So Marvin just ended up taking his role as a cameraman.

yeeeete
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The one small detail that I loved in this video (I love everything) is that they reference 2/29/1990 which is not a date as 1990 was not a leap year. Fun fact.

alexmidd
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The muffled voices of the people, the static and the mysterious hum of the lights, damn everything is spot on! Nice work Kane!

yasmellyboi
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The fear in his voice after he realizes he’s no clipped is so terrifying and it makes you anxious knowing that we don’t know if he’s alone in there, great work kane you’ve outdone yourself on this one

shroomdecc
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I like that coming back after FF3 you can actually figure out why there's noises at 2:44, the fabric of reality is weak enough in that area to allow for some random occupied building to be heard by tench, just like how Ravi spoke to the father he "met" in the alternate version of his house.

BitrateBilly
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Key takeaways:
When the guy with the camera enters the narrow hallway it might be a form of "Null zone", because the rest of the team didn't hear/notice him whilst being there. It might very well be that he had already "disappeared" and thus was unable to be noticed. The red wire the rest of the team was carrying dissappeared, perhaps indicating that he was gone for an unditermined amount of time (the team gave up on finding him, and thus went back through the portal.

The darker room might indicate the precense of imperfections with the backrooms design (imperfect calcuclations), as the hallway leading to its enterence shrinks in height. The room differs due to having different wallpaper, no lights as well as distorted objects (large and small wheelbarrow).

When the individual is in the "theater" area, automated subtitles show "Applause".

The individual must have survived getting lost, because the last schematic shows the room he was in as a place for the portal to open up, the "threshold" linking "Standard" with the "complex" (hence the found footage). As he arrives to the door he is heard with a mix of laughing and crying (sign of relief), this together with an alarm activating when he spoke indicates this is a part of protocol to retrieve lost personel.

danieleriksson
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I still can't tell where the CGI ends and the practical effects begin. This is SO well made.

roblangada
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Really excellent blending of real and CG, and loving the suspense of each of these videos.

MonsieurDean
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Based on the new found footage today, it's likely what he heard / got distracted by was a crowd in the real world, near a threshold/null zone that seems to be in a crowded place.

no-e-l-e
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I think that the scariest part is when he gets separated from the group, the constant fear that something is around the corner or is lurking in the shadows, it's scares me.

varfedboy
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