Smooth Camera Zoom In Three.js

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In this short tutorial, I will show you how to make the camera zoom animation smooth.
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The boilerplate that I'm using in my tutorials
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Oh, thank you. I needed this so much!!!!

MrtnX
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That was such an easy solution, last time i needed that i wrote some complex functions and lost a ton of time. Thank You

MateuszWis
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Thank you for these tutorials, i'm learning so much. Could you consider making a video about dragging and dropping objects with physics?

kuzakiv
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thanks you the lesson, form Mozambique at Africa

emmanuartmoz
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thanks for sharing, love your content

HuynhLuong
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How to do middle controle scrolling up to zoom out scrolling down to zoom in can you help for this function

sdksk
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I want to show the animation of one .glb file to another.glb file that is static and no animation can you please make video on this so Thanks in advance

anime_reels_
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Hey there,

I hope you're doing well. I'm facing a bit of a challenge here and could really use your expertise. So, here's the deal: I've been working on a project where I've imported multiple 3D models of planets. What I'm trying to do now is allow users to zoom in on a specific planet when they click on it. However, I'm kind of stuck on how to make this happen smoothly. Do you think you could lend me a hand with this? Any advice or guidance would be greatly appreciated! Thanks a bunch.

mscoder
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thank you for these tutorials, i'm so grateful. i have a question, if i want the the above book scene can recieve shadow from another scene like bird scene..., how should i do?? i have tried castShadow and recieveShadow of that scene but it not work.

trungtrung
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Very good tutorial, but this makes my rendering a lot slower

rainbronyhuang