These are the BEST sliders for CFB 25!! (Outdated)

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Guys!! Making 2 quick change!!

1. Due to complaints of too much passing/high completion %...drop DPI to 25 and solves the problem.
2. Put RB auto sub back to 70out /80 in

Thank you :)

SimGamingNetwork
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Love the sliders & also noticed raising the defensive heat seeker assist window size to max 200% puts me in way better positions to user tackle

anthonydaniels
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This was a huge improvement after changing to these sliders. Much more enjoyable when things are more realistic. I've only played three games so far but I haven't even had to adjust any sliders to my preference, left em at your settings. Thanks man.

rickyshoez
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Bro I’m actually blown away, when you first mentioned the penalties I instantly had to test it and played on default Heisman with every penalty at 99 and MAN what a difference, my guys actually attack to ball carrier and the receivers instead of just standing in their zones like idiots.

I can’t believe this whole time it was penalties…

GAME CHANGER

DannyMack
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I've been playtesting your beta sliders on CPU vs CPU watch with 15 minute quarters and 11 second accelerated clock time and have had a fantastic experience. Will have to check and see how it plays with your updated sliders. Thanks for these!

AsyncSnowflake
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The biggest key to cpu vs cpu dynasty is customizing the playbook. Putting together a good situational playcall selection and knowing what plays to delete from your book that aren’t successful and adding formations and plays that are successful. Cover 2, cover 6, cover 3 cloud and cover 1 gets cooked. Especially in clutch situations.

YouCanCallMeLizzy
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Can't wait to get home and try these sliders! Idk why they haven't made the Min Player Speed Threshold default at 0 it makes sense to me that the fastest should be the fastest. I didn't realize it was set at 50 so now it makes sense why my 99 speed running back was constantly getting tracked down by Middle Linebackers

jcubed
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I know this is a 2 week old video, but would these possibly work on varsity difficulty? Im playing with the game un updated until they release a new update.

Dannyflaco
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Very good recommendations for the sliders, finally seeing solid game play on both sides of the ball.
Great explanation of “why” adjustments were made to sliders.
Thank you

herbie
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Thank you so much for all you do for the community. I will start my Gators dynasty now.

rkelly
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only played one game so far but wow. I play on Heisman. Im a few years in and playing as Tennessee as a 87 overall. went against Cal at home who is a 81 with a 78 overall QB. I won 72-24. My team is very fast. I was leading 35-7. Then Cal QB threw 3 pick sixes. My team was pressuring him relentlessly. Will be playing at Bama next who is a 89 overall. Excited to see how that plays out.

I will say it felt so much better than the sliders I was using.

cbraddy
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I agree trying to leave sliders default is best option. Speed threshold is probably most important. 100 threshold will deliver competitive games vs the CPU. I think it's personal preference because 0 has the greatest separation in speed. 100 has the best football execution of plays.

mjitalia
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Definitely going to check these out because I’m playing on Heisman and always down big at the half and then the opposing teams qbs Ewers and Will Rodgers to be exact started throwing picks for no reason

kroticjordan
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So far I’ve been having a great time w/ these sliders my only thing is I can’t stop throwing picks I’m at 3 per game rn and granted it’s some user issues but all in all it plays WAY smoother this way thanks SGN!

joshyfrmdaave
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Looking forward to giving these a shot. Still waiting for the big Title Update that is likely coming in the next 2 weeks or so. My teambuilder team is all set up and ready to go.

johnmastandrea
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Haven't tested it yet, but I think a great shorthand that will help people understand this, as you describe it, is a NBA 2K comparison: skill sliders affect Attributes & thus Animations and penalties & auto-sub affect Tendencies & game feel.

losbrock
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Discovered this channel a few days ago… i really enjoy your content! Especially the sim aspect!! Im now subscribed!! Keep being you!

jeremiahdrake
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I actually have had a good experience on default sliders, but i definitely want to give these a shot.

calebburton
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I've only played 2 games with your sliders and Holy $&!% They make the game so much better. Thanks for your hard work sir.

briantwining
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I’ve tried with these sliders for about 7 games, and my assessment is that it plays way closer to the way NCAA 14 did, at least for me. I know, it’s a different game, obviously, with a different engine, so it’s not going to be exact, but it’s pretty close. The only thing is, I end up having to play most of my games on Varsity. And, mostly that’s just because I’m just not there yet skill wise, making all the proper adjustments and whatnot. I’m fairly decent at play calling, but I need to keep working on the adjustments in the game. But I’ll get there. I remember having to start on Varsity with NCAA 14 as well, but I did eventually work my way up to Heisman.
All that being said, with these sliders, and with having Adaptive AI set to aggressive, like you suggested in your latest video, the closer opposing teams are ratings wise, the closer the score. It provides enough of a challenge to keep it interesting, but at no point was I frustrated with the gameplay. However, when I play teams that have higher ratings, it’s still about the same as playing someone who’s evenly matched. So, the only solution I can come up with is to play those harder opponents on AA, as well as the big games, playoff games, etc. But, keep it on Varsity for the rest. (I don’t mind getting my arse handed to me by the likes of Georgia or Alabama, but Utah State? Cmon man lol) That is until I get used to making the proper adjustments and having things more balanced for me on AA.
Thanks for all the work you did putting this together, it’s made the game immensely better!

HolyGuacamole