Making a Scrolling Text Effect in Unity (UI Tutorial)

preview_player
Показать описание
In this Unity tutorial, lets create a Text Writer effect with variable speed using a Coroutine. This could simple speech, type writer effect, scrolling and more interesting game examples!

⚡Assets Seen In This Video:

🔥 INSANE UNITY SAVINGS 🔥

🎁 Get OVER 115 Scripts, Projects and premium content on my PATREON HERE:

💬Join the Community Discord:

💰BIG DISCOUNTS on my website, for my UNITY ASSETS:
(Use the code "speedtutor-yt-5" for an additional 5% off)

💝 Make a donation to the channel:

·························································································
⚡Get Access to Scripts, Projects and Premium Content:

⬇️Model Packs:

························································································

▼ Connect with me:

·······················································································
#Unity3D #Unity2D #UnityTutorial
Рекомендации по теме
Комментарии
Автор

very helpful thank you I have been searching for a typewriter / scrolling text effect just like this for a while. Perfectly explained, keep em coming!

SketchedbySte
Автор

This is exactly what I've been looking for! Thank you!!

KZK_Schadenfreude_
Автор

This works great and was wondering how can it cycle through an element list of text after clicking the button?

mortalvoidstudios
Автор

Fantastic! Could you do a tutorial on Boids? all the ones I found are overly-complicated.

GreyHatGenX
Автор

Thanks a lot for this tutorial but I have a proble, that I see you have as well: when the word is too long, it will automatically start filling and then go down because if not, it will overflow. I tried several fixes but I can't make the <br> not appear on screen or tell the code that if a certain character is about to be written, then insert "<br>". Not sure if it's possible. I tried a lot and no luck.

Thanks!

leomonge
Автор

Hello Really Enjoyed the tutorial. unfortunately i keep getting this error - TextMeshProUGUI' does not contain a definition for 'Text' and no accessible extension method 'Text' accepting a first argument of type 'TextMeshProUGUI' could be found (are you missing a using directive or an assembly reference?)

negroup
Автор

Can you do this without a button so it automatically go to next text and exit when done?

TopDawg
visit shbcf.ru