Soul Knight Lancer New Skill Looks Awesome But It's Not!!!

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#soulknight #soulknightbadass #soulknightbug #soulknightnewupdate #soulknightprequel #soulknightsecrets #soulknightcode
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Majority of paid characters:🤡

Majority of Free characters:🗿

Ayush-kcvx
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Its funny to me that the character you start with knight is better then 40% of characters in almost every catagory

Elixtrix
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Maybe next time lancer will actually win the fight with swordmaster...

Darktanyan
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Literally the opposite of swordmaster second skill, which you can use while being blind and still win. This is free fro a paid character and swordmasters is paid for a free character.

ElKartKid
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You didn't mention Lancer gets i-Frames while using the skill it works kinda like rogue i even posted a video about it on my channel

SoulSeer
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i think the skill would be so much better if every time you retrieve an spear, you do a circular cut regardless but without the electric damage and smaller

rogeliolozanorosales
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I prefer the second one over the first because I can actually make full use of the passive skill

zod
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Please do a vídeo ranking the highest dps builds.
Ex.: 3 gatling gun knight with 3 10% fire rate drinks and shotgun buff.
You cannot copycat the concept, like swapping gatling gun by a stronger weapon,
In this case you use the highest dps version of the gatling gun that is made merging with plumber plus.
Each one has 4 bullets and shots 10 times each seconds, doing 3 damage, so you just calc the max. damage formula.
In this case would be 120 dps, so you add the 2 extra bullets per round making 6, the extra 1 round per second, making 11, and you add acessories to further boost the damage.
Weapons with bugs like autoclick to achieve 999 damage should be banned, or like thundersword that fire 10 bullets in a circle should be calc in a diferent way in order for it not being the only type.

ldplays
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I feel like a skill that fit his character more is rogue’s second skill

supersmoother
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I like that it helps your passives up time but hard to fully utilize the slash part and you mostly to die at any given time just to get the slash part. Badly designed ability

1st skill is much more practical with 1 frame 3 AOE 1 range attack and 1 bullet hell shield, Sadly it's only downside that it is difficult to extend passive's uptime. Probably a 1 sec CD removal from the skill would be better.

phantomsnare
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I don't have this skill nor the character, so maybe I'm not full understanding it but, it can't be as bad as you depicted it to be right? You can't attack during the skill animation, but at least there's invincibility during it and also why aren't you using the skill stacks? There's 3 skiĺl stacks, but why are you only using only one at a time? If anything the skill is probably just about as good as Rogue's dodge skill, except it's an attack instead of a crit rate increase, either way I'm pretty sure that the dodge in Rogue's dodge skill is the main effect and the extra crit is just a bonus, so maybe it's similar somewhat in this way?

EDIT : I just tried this skill now with a trial voucher and although the voucher restricts the full potential of the character, I can truthfully say that it's not as bad as you depicted it to be. I sort of understand why you used only one skill in succession but, you still could've used it more. Although the skill isn't good when paired with projectile weapons, it perfectly fits the starter weapon and is decent with melee weapons. In my opinion the skill could use a buff though, such as reducing the count from 5 to 4 or 3 to activate the electrical whirlwind attack or make the transition when using skill stacks in succession a bit smoother, because right now, I feel there's a bit too much of a gap in timing between using skill stacks, maybe make animation faster and have the invincibility last the whole time while leaping in the air. Also buff both skills to where you can basic attack while using skills, because you're left very vulnerable during it's animation which just takes too long. And also just make the spear on the floor for the 2nd skill 2x bigger.

rowlet.
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For me the speed buff is very good cause u need to move alot to get the stack and also it damage is ok just with a melee weapons to destroy bullet is enough and also i think it not that bad

Shro_sense
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Underwhelming skill, 1st skill is more practical to use imo.

dwyanemarcellana
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This skill also falls victim to officer syndrome where casting the skill stops you from firing your weapon lowering dps, making sustained fire and charged weapons ineffective

whatthewhatthe
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I feel SK new skills are becoming more and more the same as moba game skill, like stacking or doing combo, and most of them are hard to use in a bullet hell game

aokazidrakeryu
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Spam the skill to get the max buff stacks, then just use to keep the buff at the max

tevote
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Lancer is basically ling that looks like zilong

seido_jyxmusic