FXGL: Cross-platform JavaFX Game Engine for Java and Kotlin

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Modern JavaFX provides hardware acceleration support on a range of platforms, including desktop, mobile and embedded, allowing the development of high-performance cross-platform applications. FXGL seamlessly extends JavaFX to bring support for real-world game development concepts and techniques. This session introduces viewers to cutting edge FXGL features and provides links to external resources for getting started with the engine.

Categories: #FXGL #JavaFX #Kotlin

Speaker:
Almas Baimagambetov
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JavaFX is literally my No. 1 library. I'm a little sad it's not the fad anymore to use it for desktop dev (or so it seems). This is exciting! thank you!

mobbs
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Looks impressive but why would someone choose FXGL over e.g. LibGDX?

Is it mainly for people who already know JavaFX?

Quillraven
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What about performance? Is there any benchmark about memory usage, object creation and rendering times.

mhmety