Interactive water with rain ripples in UE4

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Experimenting with interactive water. Scaling the ripples to look more realistic. The scale is how it is expected in real life. By default the scale in most games is way to large and looks off.

Adding to the interactive ripples, notice the rain ripples of a drizzle. This is a material function added to water. The function is a new update in Ultra Dynamic Sky (link below). As part of the UDS weather system, the rain ripples disappear in clear weather (it's really cool!).

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This example uses UIWS available at Unreal Engine market place.
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