Timer in Unity | Bite-Sized Tutorials

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This is a tutorial on how to create a simple timer in Unity using events, both a countdown and a stopwatch, with the possibility to update the remaining time.

If you haven't seen my previous video about events, make sure to watch that if anything is unclear.

#unity3d #unitytutorial #gamedev
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This was great, helped me continue moving with a uni project! Thanks yo

JLHuckstep_DoomstoneProdAU
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the event seems overkill. I just want a timer.

urbielatenightgamingadvent
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that was great! i have a really good feeling about this channel. make more tutorials pls!

soisas
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hi so this doesn't work, when i click play nothing happens. what do i do?

benjib
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And if you want to make multi timers for for example 5 buttons with different update time?

westparezal
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I have this all set up but the timer isn't starting

InsertName
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Subscribe and Like ! We wish you all the best in the future!

kenberd
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What extensions or add-ons were you using for coding? I was not able to do the '(@" ")' part around 5:03.

PejorativeDaedal
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The text is shaking. Any idea how to fix that?

janbromberger
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this line of code has a error private void OnEnable()
{
TImerManger.timerStart += TImerMangerOnTimerStart;
}and this is the State
Error CS0103 The name 'TImerMangerOnTimerStart' does not exist in the current project

TheLegoFlow