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Cinematic Stone Environment In Blender [Product Visualization]
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Cinematic environments increase your production quality. Cinematic Environments in Blender need a little bit extra and I'll explain it all in this video.
Sometimes we get away with an easy backdrop. Sometimes we need a dark stone environment.
Discount Until 11-05-2024. Check out The Ultimate Gobo Pack:
Maybe you've tried to make a stone environment before, but failed to make it look good. Well, I used to have that problem too.
Until I learned myself that Light Layering is the solution. If you're textures and models are decent. Your problem is often times: Lighting.
In this tutorial you'll learn how to use geometry nodes to make mountains.
You'll learn how to make rocks and distribute them over the scene.
You'll learn the most important aspect of a good render: Lighting
And as a bonus I'll show you some extra tricks with volumetric, depth of field and composition. This way you can make the best looking renders
00:00 Intro
00:15 Geometry Nodes Mountains
04:55 Adding Product
05:55 Sculpting the Mountain
09:45 Rock Texture
11:05 Making Rocks
12:35 Geometry Nodes Particle System
15:00 Making the Rocks Better
16:55 Lighting This Scene
21:18 Volumetric
22:30 Composition
23:30 What did we do?
Sometimes we get away with an easy backdrop. Sometimes we need a dark stone environment.
Discount Until 11-05-2024. Check out The Ultimate Gobo Pack:
Maybe you've tried to make a stone environment before, but failed to make it look good. Well, I used to have that problem too.
Until I learned myself that Light Layering is the solution. If you're textures and models are decent. Your problem is often times: Lighting.
In this tutorial you'll learn how to use geometry nodes to make mountains.
You'll learn how to make rocks and distribute them over the scene.
You'll learn the most important aspect of a good render: Lighting
And as a bonus I'll show you some extra tricks with volumetric, depth of field and composition. This way you can make the best looking renders
00:00 Intro
00:15 Geometry Nodes Mountains
04:55 Adding Product
05:55 Sculpting the Mountain
09:45 Rock Texture
11:05 Making Rocks
12:35 Geometry Nodes Particle System
15:00 Making the Rocks Better
16:55 Lighting This Scene
21:18 Volumetric
22:30 Composition
23:30 What did we do?
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