The Pikmin Type Tier List

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I dunno why but I like the yellows in pikmin 1. Sometimes you just cannot be bothered to deal with combat for that last ship part in an area and you just say “Fuck it, call in the bomb squad”

randomizer
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Another more underrated quality to Bulbmin is you can throw them into candy pops and turn them into normal Pikmin. Yeah, they wouldn't have omni-immunity anymore, but those are still free Pikmin that can now be taken out of the caves at the end of your dungeon crawl. In a sense, they don't even have to be stuck in caves.

bruhsonafes
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"This might be a hot take but reds from pikmin 2 are worse than yellows from pikmin 1" literally a freezing cold take everyone agrees with

reda.
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You forgot the carrot pikmin. They're very useful for observing enemy movements outside the stress of combat, and in a way, they created pikmin 2 itself. So they're probably top of c tier at least.

Subreon
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The really funny thing about WInged Pikmin in 3 is that they're surprisingly similar to Purples when it comes to combat; they're a general purpose shotgun that deletes anything you charge them at, if you have high numbers of them.

cn
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Even in Deluxe, Pink can cheese specific treasures, bypassing entire puzzles and saving quite a bit of time.

Now I want them in Colossal Caverns mod somehow....

joshuahaynes
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tbh i think pikmin 3 purples are super underrated. yeah their combat ability sucks but that’s not what you use them for. them being able to carry 10 times their weight is super useful, especially in a game where (i think) the heaviest treasure weighs 20, meaning two purples can carry back any treasure in the game. So you can use purples to carry back a bunch of treasures all at once while you multitask and do other stuff. you may say that they carry things slow which is definitely true but that doesn’t really matter since there’s so much you have to do in a mission mode map anyway that by the time you’ve done it all they would have gotten it back. so imo since they can save you from having to use a bunch of your squad to carry stuff back they’re super useful.

bradthingy
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Putting Blue Pikmin above Reds seems completely unjust. Blues are only ever good in the situations that *require* them. Unlike Reds theres no reason you'd want Blues outside of water hazards.

hubsterheck
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To me, pikmin 2 felt like it just had more game even if it was just a pikmin dungeon crawler. I found it fun

Popslushy
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Mostly a good list, but I do think you underrated red and blue pikmin in 3 quite a bit. Especially reds. Rocks are good for fighting but they don't latch onto enemies so I used reds just about as much for fighting

DAmieba
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I could never do this without putting every Pikmin at the top

Twig_the_Blue_Pikmin
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Honestly as someone who loves the concept of Puffmin, I agree with your stance it's D tier. Because you're not tiering based on how creative or unique the specific Pikmin is, you're tiering based on how useful they are. Meaning it'd actually be even more arguable to look at Puffmin as F tier, because excluding the glitch, they're a complete detriment to the player.

adamusprime
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I like how everyone in the live chat in the video agreed that the red pikmin in pikmin 2 fell off and someone said that they got 70 reds by day 2 and ended up with 30 because they got converted to purple

battledogs
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I completely agree with your list, but I just wanted to point out since you never mentioned it anywhere....in Pikmin 1, you don't have to sacrifice yellows at all.

You can use the bomb rock technique, but instead of sacrificing the yellow pikmin, you have to toss the holder in front of the emperor bulblax, and wait for its tongue animation to start. Then just quickly call your yellow pikmin back. What happens is the yellow pikmin drops the bomb rock, and gets away just in time before the bombrock explodes the emperor bulblax's tongue...which makes the bulblax's tongue slap itself, and stuns him even longer!
Way better than sacrificing a poor yellow, but you'll need more careful timing with the whistle.

I did this all the time when I attempted Zero Death runs.

abluntuser
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The case with the puffmin is the ultimate “screwed if you do, screwed if you don’t” kind of scenario and it’s hilarious

T-Dawg
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For blue(1) I invoke the "Small Key Argument", as seen in SilokHawk's tier list.

markerikson
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I really like pikmin 2 Red Pikmin for a few reasons. Mainly because they’re less high maintenance to use. With Purples you have to be super careful and baby them all the time. Reds don’t have that issue which I appreciate. They aren’t slow, and I can lose more than 3 of them and not contemplate a reset. I’m not saying they’re better than Purples but I much prefer using Reds in certain situations. Like fighting the Segmented Crawbster. They also do more damage over time than Purples which I don’t think is something many people know. The Purple’s main damage increase comes from the slam, but when they start attacking afterwards Reds out damage them. They really aren’t deserving of being put on the same level as Pikmin 1 Yellows imo

wahbucket
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Blues in Pikmin 3 are at least good for carrying fruits that are underwater to the point where others can take them the rest of the way. Two in the Garden of Hope, one in the Distant Tundra, and two in the Twilight River. Ones in the Tropical Wild are easily brought back by Wing Pikmin

TKnHappyNess
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I've only really played Pikmin 2 when I was a kid. Whites were my favourite because they were cute. I like their alien looking red eyes. Reminded me of bug type pokemon.

kingbeerz
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I know Heff don't want fiery bulblax in pikmin 4, But I feel pikmin needs more enemies that requires a certain type of pikmin just to be able to damage them, instead of enemies that becomes laughably easy if you use the right type. This would even-out the utility of all types since all games seems to leave one or two types behind the others. Also this would up the difficulty of these baby games!

jeremyranger