The Search For God's Number | Rubik's Cube

preview_player
Показать описание
If God had a Rubik's Cube, how many moves would he need to solve it at most? Can we just solve every scramble to figure it out, or is there more to the search?

Use discount code "2020"!

Using the code "JPERM" supports my channel and also gives you a discount on your order.

Beginner:

Special Tutorials:

Advanced Tutorials:

Special thanks to these generous Patrons:
Erika Greggs, Omkar Sinha, Ziv Zhou, Eugene Chan, Cubing for Eternity, Melvin Mahaffey, sanjay, tim rossetti, Lv.99 Mastermind, Chris, kubesolver, Benson Giang, Dcs Banana, Asteroid, Ivan Marinkovic, Gregory Martin, Jan Strohbeck, KingParity, Antonio Bonessi, Ethan Lacasse, Will, Alex Lengacher, Shoaib, Klára Németh, Jill England, Vince Xiao, Anton Löfberg, Vihaan Krishna, Anwesh Borgohain, Mauro Caffaratto Grandes, Priyam Brahmkshatriya, Aaron Morales Dolich, Shayan Gupta, MELISSA J CLAGUE, Arav Trilokekar, Tobias, Albert Cinca, Bruhath B, Nakano Kyohei, Leszek Gawron, Chris Bonnello (Autistic Not Weird), Petrified, Benjamin Force, James Moore, Dmitri Shabes, Csaba Daday, Amay Saxena, Edan Maor, Takeshi Yanagita, Jane Qiao, Michael Mendoza, Philippe Schwartz, Derek Wong, Bob Brantner, Declan Manning, Vabio, Siddhant Sharma, Eric Soha, Michael P Deslippe, Hoang Nguyen, Stanley Wesley, Murtaza Azad, Fuzzy Sanders, Cubing Madness, Mark James, Spencer Gray, Tom Blanco, Nathan Last, John Adams, Ruimin Yan, Jochen Bauer, RedKB, Fred Strauss, Danny Williams, Rick Lush, Letin, Chris Cobb, Martijn Schiedon, David Brown, Taco, Mike Sampson, Rob Peters

Music:
FSM Team - Lucid Dreaming
Mikel - Route 30
kaleido - in-between
FSM Team - Astronaut in a Submarine
Mikel - Relic Song
Mikel - Dark World
kaleido - alone with my thoughts
Orca Vibes - Gypsy
Ghostrifter Official - Sundown Drive
Chael - Sparks

Creative Commons Attribution 3.0 Unported License

Рекомендации по теме
Комментарии
Автор

really nice video! I love the way you had a visual number line showing the range between the lower and upper ranges over time.

carykh
Автор

if we have god's number why has nobody called him yet

jasperdavison
Автор

"What if you tried to write a full list of solutions to every single possible scramble? Well, you would die" - JPerm 2020

carrotlemon
Автор

I can't believe you bought 43 quintilion cubes just for this video

You're a legend

WheelerKyle
Автор

0:07
“So I did a little work off camera”

TheCubeHackers
Автор

As a cuber and math student nerd) I really enjoyed this video. I already looked into this in the past because it interested me but to have the entire history of this in one awesome video is amazing and you explained all the stuff very well and understandably.

HorstiWorsti
Автор

Its honestly incredible that humans were able to compress 17 million years of work in to a couple of weeks... Its so amazing

Rat-ohgq
Автор

‘69... of you ask me that’s a pretty great upper bound’ absolute legend

GuardCube
Автор

Honestly I didn’t understand this but I still watch it because it’s jperm

mastercuber
Автор

3:34 'Imagine this. What if you tried to write a full list of solutions to every single possible scramble? Well, you would die.'

amethystcairns
Автор

Great video! Small mistake at 16:57: it is true that a cube has 48 symmetries, but only 16 of them (48 / 3) preserve the vertical axis (i.e. the axis perpendicular to the U and D faces). The vertical axis is important because phase 1 is defined in terms of the U and D moves. So in Kociemba's algorithm only those 16 symmetries can be used.

Technopolo
Автор

“The 3x3 has 20 pieces invented 20 years before the end of the 20th century”

- Jperm

ReverseBurst
Автор

Fun fact: Jperm has more cube pamphlets than the 43 quintillion possible permutations.

Joshih
Автор

This is some top notch audience-aware content that also feels like you’re branching out into new kinds of content without betraying your audience at all. We’ll done! Excellent video!

cj
Автор

Loving these new longer style videos. A breath of fresh air compared to typical cubing stuffs.

mediochrist
Автор

I think Morwen Thistlethwaite deserves a mention; he first came up with the idea of improvement through reducing the set of allowed moves all the way back in 1980, and found an upper bound of 52 (HTM). Thistlethwaite's algrorithm had four steps (1. all moves, 2. no quarter turns of U/D, 3. no quarter turns of U/D or F/B, 4. no quarter turns at all); with more memory and faster computers Kociemba was able to reduce that to just the two steps you mention 12 years later.

markjreed
Автор

Man I started knowing so much about cubing just because of you jperm. Thank you

kathiravanpalaniswamy
Автор

It would be very interesting to find the God‘s Number on other NxN puzzles like 2x2 or 4x4, or maybe even something like a Megaminx. But honestly, could computers of today’s standards even calculate that?

snowl
Автор

"What if you wrote a solution to every single scramble. Well, you would die."

Or would you?

**Vsauce music starts playing**

jayinterrobang
Автор

One of your best non cubing advice related videos yet :). Learned a lot from this one. I always wondered how upper and lower bounds were discovered

thebarbarian