Unreal Engine 5 - Pong Tutorial - Part 9 - Winning the game, Statistics and the Game Instance

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The penultimate episode in the series looks at getting the statistics tab working, which means we need to look at creating our Game Instance Class.

We also look at setting up the winning scenario, so the game is fully playable...barring a couple of ongoing bugs which we will look at in a bonus episode!

Please like, comment and subscribe as I do enjoy making these tutorials but I need the interaction to show if they're appreciated!

#unrealengine5 #pong #tutorial #ue5 #gamedev #beginner
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I noticed at timestamp 17:14 when the player paddle hit the ball and got the shrink pickup, the enemy paddle shrank instead. Is the player last hit not triggering?

gyrobowler
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Hi, Bravo for this series of videos, it is very interesting.
It's possible that at the end of the project you make a small part about the export of the game by removing the unused parts to gain some MB in space ? Best

mattfx