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Top Tip Tuesday! - xpTrailDeformer

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In the first episode of Top Tip Tuesdays we'll show you how to animate X-Particles trails to give them a natural wiggle and flow.
We'll also show you how to use formulae and shaders to control the look and how to create a mesh from xpTrails or any spline object using xpSplineMesher.
We'll also show you how to use formulae and shaders to control the look and how to create a mesh from xpTrails or any spline object using xpSplineMesher.
Top Tip Tuesday! - xpTrailDeformer
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