Planet Coaster 2 | Deep Dive 3 - Mastering Management

preview_player
Показать описание
Dive into the expanded management features of Planet Coaster 2 in our third game-play Deep Dive video!


Are you ready to create a splash? Planet Coaster 2 releases 6 November.


For more news and information about Planet Coaster:

Рекомендации по теме
Комментарии
Автор

It would be so nice if the queue times were also displayed in the "Attractions & Shops" park management tab (or maybe in a heatmap). I think managing wait times is one of the (if not the) most important challenges when it comes to theme parks, as this highly influences the guest experience. Thus, it would be soooo helpful to have an overview on all the actual queue times at once (and not having to click on each ride individually).

FabianB-np
Автор

I really hope they will still update the stations.. The loading/unloading still goes so slow like in pc1.. Hope next deep dive is about that cause im waiting with my pre order for that one

Dyornos
Автор

Xander seems so passionate for the game, its amazing to see devs actually caring for their games in these times

TheRealVandpistolen
Автор

You wanna know something super niche I want to see that probably nobody other than me cares about? Portable flat rides. Not in that you can move them as a gameplay mechanic, but the base of the ride is just whatever path/terrain you place it on, the fence looks like a folding/portable fence set up, and the ride itself has wheels and folded-out supports. Basically so we can make like "county fair" type parks that don't look like a permanent amusement park.

fearlesswee
Автор

I know this studio is almost a legacy studio at this point, but it is so refreshing to see a games company SHOW US what they've done as opposed to giving us a roadmap and then not getting any of them done. Creators are playing the game and getting good performance while recording on not insane rigs. It's very exciting

christopherbernhardt
Автор

Only issue i have is guests still running onto rides. Was hoping we’d had staff checking restraints 🙏

pleasurebeachthrills
Автор

Still need seperate entry/exit stations - These were in early RCT games - Also, would be cool to have rolling stations too.

tomevans
Автор

Launched spinning coasters (mack extreme spinner) need to be in the game. NEED.

theatre style simulators would be amazing!

tjmthegreat
Автор

Please make it so the loading and unloading is more realistic, where guests don’t just runs to the trains when loading, they walk and sit down and the staff should check the restraints. You should also make it so we can control the weather if we can, maybe enable some sort of setting. Love how the game looks, love the new POV’s, the new system, the switch tracks and other tracks, I hope it turns out really well!

- EthanStillCodes

OfficialEthanStillCodes-
Автор

those heatmaps are such a great addition it'll be much easier to pinpoint whats going wrong in a career mode, which was one of my biggest annoyances in PC1 (Alongside the notifictaions, the new notifications looks far better than PC1)

Joshie
Автор

Can we please get to change the size and design of coaster stations, the air gates and fences especially are wayyy too big and long.

acceleradam
Автор

Thank you so much for the text sizing options - as a vision impaired gamer it is fantastic. Also, as a management player I love all the added elements. So excited for the game.

larkendelvie
Автор

Rip captain lockjaw, he would’ve been perfect for the planco 2 waterparks :(

Lightningoneout
Автор

Please give us dark mode for the UI! It would be nice to look at the UI without my eyes bleeding

UntitledGenericAccount
Автор

Does Xander come with the Deluxe Edition? 💪🏻

TridentCoasters
Автор

This UI was designed for consoles. I’m worried about this game now. That UI needs a PC overhaul very badly 😢

defrancoKU
Автор

Can't wait for this! I've been playing for eons and I preordered the second it came out, deluxe too!

adaxxusairsoft
Автор

Oh damn, the other staff come in male and female as well now? Nice! Loving all these improvements, especially the guest needs heat maps. ❤ There's some other things I'd love to see though.
• Ride photos and a photo vendor that sells them. Perhaps a photo day pass similar to the priority pass.
• Staff-only paths would be wonderful for being able to craft your perfect guest experience while letting staff take shortcuts to get where they need to go.
• Shuttle mode transport rides, specifically trolleys like in RCT.

Stephanie-mbic
Автор

Management is my main reason to play this. Good to see some care has been given to it

philithunder
Автор

Love the addition of the heat maps, however, it would also be nice to have an option to toggle a heat map when placing different rides/shops, so you can quickly see where those rides/shops might already exist in your park (Basically how the heat map works for utilities, but also adding that to rides/shops).

shawnieyang