GRIP: Combat Racing - Dev Talk Episode 3

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Watch Episode 3 of Dev Talk!

Watch Episode 3 of Dev Talk! This week Rob talks about what makes GRIP’s track design unique and how racers can take advantage of some hidden routes.

#GRIPCombatRacing #Rollcage #Development

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I love Rollcage!! I was wonderingif we'd see another one.

paulthompson
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This game is awesome! I bought it for switch and steam but ended up selling the switch version because there was no online community and lack of 4 player split screen. But I still love the game and if my friends end up buying it on switch, I will definitely repurchase on that platform! Just wish there was cross platform play.

marcusmcgill
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Yes verticality does change everything.
Ask anyone who played Descent around the same time Rollcage was a thing. Lots of games tried to make you think like a dolphin back then and yet, it's missing from practically everything now. Sad state for things to be in.
Personally I feel GRIP has me thinking more along the lines of an orca. Wipeout craft are otters by comparison.



What I'm really saying is, you guys made a splash.

SplotchTheCatThing
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when can we expect new tracks?
i love the game on PS4!

lordrefrigeratorintercoole