Pizza Tower - PIZZA TIME NEVER ENDS the Peppino - Boss Fight Animation

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Peppino vs Peppino Boss 4 Fight Animation

#pizzatower #animation #efe69888

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English
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i will split the final boss into three parts

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Türkçe
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son boss'u üç parçaya ayıracağım

pixel animation made with Adobe Flash CS3

animation by efe 69888

sound by: pizza tower

game: pizza tower

(Pizza Tower Animation)
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I love the detail of the clones hitting eachother with their attacks, and being a hinderance to eachother. It really shows how… unstable Fake Peppino is, such that he can’t make his clones work cohesively

ChewedBubbleGun
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I like that you tried making this bossfight more creepy than it already is.
Plus the FP Clones running around in the background was absolutely a nice touch.

AreBetterThan
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New enemies time stamps:
1:14 legs
1:17 arms
1:59 head hopper
3:00 head rolls
3:39 gorgonzol grenade

jameshargrove
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gives off the same vibes as those old stick figure fight animations with choreography better than 90% of movies

goosemann
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5:43 The reason why peppino is running at this mach speed is because he got harmed before the chase, I really like that feature

Humi
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Love these kinds of animations that make bossfights have a bigger difficulty level than how they originally are

statregretevator
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This was surprisingly a very well earned fight and definitely have off some pretty cool techniques to how the original fight went.

colekiesler
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Did You Know... Peppino got hurt more than 15 times?

Eliasrmero-ei
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This was actually better then the previous ones with added fighting tactics from fake peppino and the shotgun part. Can’t wait to see what the pizza face/pizza head fight will be like.

SuperMaryu
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I have no complaints about this one. Easily your best project so far.

The way Peppino has to react to the insanity of his opponent and his situation, and your clever and entirely uninhibited exploitation of a boss battle that requires no consistency whatsoever to create this absolutely _insane_ fight for Peppino to slog through as best he can, culminating in his enraged postal moment with the shotgun.

As well, there's the gradual loss of cohesion that the fakes experience as their attempt to kill Peppino gets more complicated and messy; they start hitting each other by accident and failing to even inconvenience Peppino, but there's simply so many of them that it doesn't matter.

I think my favourite detail is the intro; a completely successful imitation of Peppino, only for it to destabilize, and then be OBLITERATED by the main event dropping down from above. That set the scene excellently.

furiousfinch
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the shotgun part is just perfect, theres no other words to describe it (except chaotic), its just perfect, the new fake peppino attacks in this fight are just awesome, definetly one of the best fight animations i have ever seen

crazyboi
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This is further proof to me that Fake Peppino isnt fighting, he's just having fun :D

SomeoneOddz
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Peppino got F Rank for getting hurt too much

BuraqZeeshanm
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5:41 "PEPPINO, COME OVER HERE NOW!"

SillyKittiNice
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1:11 "Alternates can use forms of psychological warfare to take advantage of their victims."

PrivateHerb
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4:12 DUDE THIS IS AMAZING
also the gun has infinite ammo lol

imnotpepperoni
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I love how much effort was put into this, even the background changing at 2:14!

rosdex
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I love how all of the added animations ( that are not usually in the game) are good concepts for boss fight lap 2 attacks

hiimrobo
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I love how the roles basically swapped, the moment Peppino got a shotgun.

CallMeElwis
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Better than what anyone could expect, this one is truly a masterpiece in which you can apreciate every second of effort that was put on it

Nice work man

Alonsopedrero