Insta Kill Thargoid - Ship Build Guide | Elite Dangerous

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Today I'll show you my latest anti-xeno build designed to one shot thargoids. I will go over every module and also take it for a test flight to show you how to use the build effectively.

00:00 - Intro
01:16 - Weapons
03:17 - Utility
04:57 - Core Internals
06:25 - Optional Internals
08:07 - Power Management And Fire Groups
09:05 - Locating the Right Target
10:02 - Flight Test

Build Link:

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Another way to see which Thargoid variant it is, with the scanner but without performing a full scan is to look just below the Thargoid hologram on your HUD. It will have little rectangular dashes just above the hull indicator, indicating the number of hearts. Cyclops 4 hearts - Basilisk 5 hearts - Medusa 6 hearts - Hydra 8 hearts.

sjgoff
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Mbooni is permit locked and required azimuth allied status to get, which as far as I can tell can only be done by running missions for Azimuth in T-Tauri for anyone who didn't participate in the community event last year. Also each modified shard cannon requires a guardian weapon blueprint fragment amongst other guardian site materials, so getting 6 of them is a fair investment of time.

Ainsyuk
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I have a two-stage trigger bind where the first click fires the primary fire group and a full pull fires everything. I'll probably swap the fire groups around so that the first detente is the beam lasers and the second detente fires the shards. I do have a second button for just the secondary fire group, but I thought to mention it since I know you use a Constellation Alpha stick as well. Incidentally, your review of it is the reason I have one, too. Love it. :)

AdmLancel
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I use a similar build on my Type-10 with 6 shards and 3 beams. It’s sluggish sure but it’s like using a sledgehammer against glass! It’s so fun

PrometheanGOld
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Using the Anaconda setup I built a Cutter version which also adds a huge beam laser, impressive shielding and a 500m/s boost. Being <1.5km when firing the EAX Shards on the nacelles do very well close up.

georgehooper
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I spent a week grinding engineering materials for a specialized AX Chieftain build. Now this video pops up and tells me how to one tap them. Oh well :D

edit: I see now this build focuses Cyclopses. My work was not in vain!

Halbostfriese
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Wow I´ve been using exactly the same build ever since they released the big stabilizer and farmed easily more than 10B already. Even doing those 2 hydras solo is not a big deal with this beast.

johnnyphase
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Looking forward to the Where to get PreEngineered modules guide. Haven’t really paid attention to everything that is available so one place to see what you can get and what you need to buy would be great.

Genericusername
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FYI for people watching this. Apparently there is a limit on experimental modules of 4. You can't use 6. I found out you need the weapon stabilizer FIRST and you need to head to a rescue megaship to get one. There's ship near MBooni in Upsilon Aquarii. The Class 5 Weapon Stabilizer runs 4 million credits and is purchased like any other module or weapon.

baconoverlord
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I don't think any module reinforcement (guardian or not) helps protecting your modules against overheating. They only protect modules from weapon damage. Not saying you shouldn't have them, but the reason to have them is not for overheating protection.

kiksu_
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I was watching the stream a couple of days ago, that’s why I knew that this was a anaconda build. I don’t think Astro mentioned the ship once in this video..😂

sambucca
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T Tauri hind mine was awesome. glad I went there first before catching the comment abought the other system with the carrier. haven't been in one of those type bases before. well worth the trip

intothelean
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I worked hard to engineer the build up and yes it is working at last! The only problem I have is power outlet since I couldn't engineer level 5 but I will unlock it this weekend! I will be waiting for Basilisk recipe too!

ilkercanay
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Ooohh I've been waiting for this moment! Finally!

phyllmedusa
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neat trick i just figured out. if you have a route plotted in your regular ship when you go to carrier management it still shows on the map. which makes plotting long paths on the carrier much ewasier

intothelean
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"so we have nice flat Thargoid to shoot at" - priceless.

Sirindilable
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Very impressive! o7 - have followed your Anaconda build, very efficient against Cyclops (but I'm not sure about higher Interceptor variants, however, I don't know). I've got the Mbooni permit very easily (by selling silver, two deliveries of 688-ton of silver to megaship in LHS 1163, to become allied with Azimuth Biotech faction). When permit was granted (just by accepting the mission opportunity, nothing else to do), I was gone to Guardians ruin to farm six weapons blueprint fragments (plus other materials such technology components) required to buy these Class-2 modified shard cannons.

cmdrdocam
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Wow that's amazing! I've never managed to kill anything bigger than a scout.

aarongrover
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I would suggest on a human build that you use shielded FSD for a survival build against higher Thargoids as they target FSD and Thrusters. The main thing is the weapon focused Distributor to give the max 5 shots on a cyclops.

lightwoven
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MBooni is permit locked, so dont assume you can just go and do this off the bat.

Malthaelx