Roblox's HARDEST Boss Fights [Part 2]

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Roblox's HARDEST Boss Fights [Part 2]

In this video, I take a look at some of Roblox's Hardest boss fights to ever exist on roblox! Showcasing tons of Hard Roblox Boss Fights and bosses.

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Roblox boss fights video
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"Eternal Bob" isn't here for multiple reasons, please read why below

1. it released a day after this video came out
2. THE FIGHT IS ABSOLUTE GARBAGE - its just shockwave spam, its not fun, and its not even that hard either. It also only has 3 attacks, which is nothing compared to every other boss in this video
3. you need in game gloves to deal damage to it, and the glove you use can effect your damage output, which therefore goes against the rule I put in place for games like Deepwoken and BCW
4. every other boss on this list actually has thought and effort put into its design, and wasn't just added as a cheap and quick way to gain players

Whigmaster isn’t here either since it’s just as bad, if not worse than eternal bob

ImBadAtNamingThings
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sbbf tester here, carnellio is not inspired by Saz, it is based off of Black Magic's Berzerker class. sbbf use to be a soul saz remake before a controversy over originality happened with BFS, this Saz remake was turned into True Administrator before being removed entirely

gwaas
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IMBADATNAMINGTHINGS, I have something urgent to tell you.
I was watching your Hardest Badges On Roblox video, and I tried going for the premium badge walk since I had a subscription, but something else shocked me when I saw the badge tree.
The creator has updated their game, saying the completionist series had ended in the description. the Completionist Badge is now the Completionist Shard, which has an area you can enter if you get it. The True Completionist Badge has now turned into the Completionist badge, and there was a new True Completionist badge. This time, this badge required you to get all the "Pure Emerald" badges, which are 8 extremely hard challenges and a final stretch at the end. Get this, the AVG time to get this was 650 HOURS, and the creator even said this was probably the hardest he could make it, while trying to be as fair as possible. There are only 4 known victors off this badge, so you have to make a video on this immediatly.

helloimakebadcontent
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If you've gone back on the "no RPG games" rule, you could consider frost dragon rematch from RPG simulator. Even with endgame gear, it still takes ~10 minutes to kill with a tank build, and if you don't use one, you die in 2-3 hits excluding inferno's 60 second invuln which can best case scenario be used to nuke the first of the two bosses.

rainwaiv
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im surprised bro didnt put eagle cry wave of dvn hell difficulty 💀
you will fight with 3 bosses there at the eagle cry wave, also along with some normal enemies. This difficulty is IMPOSSIBLE to be beaten on solo mostly because how many damages the enemies deal and 5+ bosses on 1 match

starlight
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fun fact: bosses controlled by players can be extremely difficult depending on their gameplay skills

kayre
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In the Cube Fusion v0.1.7 Test Place, there's one boss inside that is considered the finale of the game when it reaches v0.2.0, basically the finale of the current game. His name is Form of Crystals, and has 300k HP. Almost all of his attacks can one-shot if not careful and has 6 entire phases, doing annoying crap like doing a massive AoE attack, summoning hard AF enemies, even summoning previous bosses in the game, but HARDER. This is so hard it's recommended to have full endgame gear and atleast 4 people.

Fun Fact: Although the game is currently closed for the time being, there is actually *no way* for anybody to spawn this in the test server. Only specific people have been added to a list which can spawn Form of Crystals. So far, only 10 people can spawn him, one of them is me...

Update: It literally opened again a few minutes ago lol, anyway yay it's back!!

astrellxvoide
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Didn't expect that Tenebre Rosso Sangue well done. Respect.

HyperEthereal
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Devoloper of sbbf here. Carnellio was not based of soul sazerenos in any way, it was more based on a bezerker main from black magic 1.
Soul saz was no where in our minds, just because hes purple doesnt mean hes saz. -zombiemanted (great video tho!)

lunalastname
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I remember getting to Possesed Blades in the JToH 2022 Halloween event, I gave up since I was in mobile, making me have to stand still to accurately shoot, and phase 2 was just too hard since a puny rocket launcher that deals 10 damage does nothing to the 12250 health of the boss. So for me it would take around 30-50 minutes given the disadvantages of roblox mobile. This definetely was the best even JToH had ever had, since not only getting to the boss took skill trying to beat all the steeples/towers. But to get to the platform where the boss resides, you need to beat an entire tower while lava is rising, and it utilizes mechanics from all the steeples from before. So the bossfight is only a part of the event’s total difficulty. Still though, it was no easy task. Hell even seasoned players in the community declared it as very hard.

idontthinkislol
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If you ever make a third part, I have a few boss suggestions.

HalloWrath (BFS)

Frill (Destined Ascension)

Fallen King (Challenge Mode) (World Zero)
(Despite being from an MMORPG game, this boss takes % damage so I'd say it counts.)

KlevPrime / 10hourburstman (Perfect Run Difficulty) (Item Asylum) (This one might not fit the criteria but I thought I would give it a mention.)

Sir Vetus (SBBF)

UmbraMG
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6:15 Look ma! I'm in a IBANT video! 👹

armatrol
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guys wake up ImBadAtNamingThings just uploaded

iGNighters
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Isnt it so funny that back then people thought the most simple attacks were impossible. Now looking back, those so called "impossible bosses" are nothing but a baby toy. As the swod community grew larger so are the difficulty of the bosses. So are the skill level of the people. Its so great to see how people watching a boss fight on roblox think its easy while when they decide to do it they will understand how hard the boss actually is. And this video as long as the other thousands of videos like this will make the boss fighting community larger. Good job. You earned my respect.

KindilVig
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goddamn it i just came back from trying to p-rank p2 for about 2 hours to get some rest, BUT YOU USED THE MUSIC! ah, now I've gotta go p-rank it fr

whimsywalnut
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possessed blades isnt that hard when you view it from a bird's eye perspective since you can see all the projectiles, you, and the boss at once. it still takes skill but its just not hellish unlike when you do it from a normal perspective

slacky
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As a victor of the Executioner Demon, it wasn't really that hard. You just had to memorize all its attacks well. The hardest part was getting to Executioner Demon with full hp and 2 health potions, fighting around 13 waves of enemies with minibosses between them.

rurall
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More CBC promotion, love to see it. All of these bosses look sick, I just wish I could fight them outside of a temporary event.

Argo_Spiral
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Honorable mention: DustDust from undertale judgement day. At phase 1 he is pretty easy but his fight is very long and most of his attack almost instakill. He can also sometimes kill you with air due to broken hitbox. Phase 2 is much longer and harder because he has now extremely annoying disco effect he shakes you screen and at certain points of fight he summoms his minions that also deal big damage. Also he deals more damage so he can instakill you even if you barely touched any attack. In this game there is also other boss but nobody has beaten him legit yet (error404) because his attack are almost impossible to dodge, he instakill and he is much longer than DustDust with both phases.

TrollingDemon
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while a part 3 or any follow-up from this video is unlikely, i do have an honorable mention i'd like to bring up regardless. so there is this really old series of games on roblox (which started all the way back in 2007 i believe). i'm talking about the "a roblox quest" series, such a gem for its time - especially the third main installment to the series; "A ROBLOX Quest: Elements of Robloxia" which began in 2009. very recently, the game dropped its final major update which included the long-waited grandmaster challenge, which is a special level in each installment to the series that puts every skill you've acquired throughout the entire game to the ultimate test and is only accessible once you have gathered every other collectible and completed every other side quest in their respective games. in elements of robloxia's case, the challenge included a special superboss sitting at the end of the challenge, darak. however, said superboss isn't the focus of this honorable mention as he can kind of become a pushover once you learn all of his attacks and how to counter them. upon besting this superboss and collecting the orb at the end of the level, you unlock the "hero simulator, ", which is the game's own "hard mode, " if you will. the point of the hero simulator is to have players reexperience the entire game with added obstacles (in the form of glitches are essentially just killbricks). upon reaching the end of the grandmaster challenge in the hero simulator, you will face off against the game's true ultimate opponent, the "doppelgänger." this is the real deal and the main focus of this essay of a comment. doppelgänger's fight is entirely identical to darak's, utilizing all of his attacks. the fight itself comes with a few twists:
1) doppelgänger's healthbar fluctuates upon contact with the player's sword, leaving the player unable to truly tell how much health it really has.
2) the damage output from all of doppelgänger's attacks are amplified a considerable amount (not exactly certain about this one, i only fought darak again recently for my own entertainment and found that all of his attacks aren't as lethal as i remembered them to be during doppelgänger's fight)
3) by far the BIGGEST and most FRUSTRATING inconvenience of all, a USELESS equilateral ring of the glitch killbricks seen all throughout the hero simulator on the arena that you have to constantly make your way over going in and out of it.
these might not sound like the biggest nor the most interesting changes (in fact, i do find doppelgänger to be quite a very cheap and cheesy redesign of the darak fight, along with the rest of the hero simulator itself since all it does is slap a ton of killbricks all over every world with zero technical changes to the actual game itself). but just these changes alone can make what would've been a pushover fight for those who have mastered the darak fight will turn into an absolutely eye-straining, mind-numbing, finger-popping experience. so far, only 188 (or more, as of writing this comment) players have taken on and managed to successfully pull through the challenge and i so happen to be one within that tiny number. while this honorable mention might not be the finest in terms of quality (in fact its standards still lean more towards the older era of roblox experiences), i do believe the base darak fight is fleshed out enough for doppelgänger to be worth bringing up here.
as for whether it meets the proper criteria to be an option for this list, the game itself is one of the many "adventure games" during its time, which are all inspired by games like mario 64 or banjo kazooie, so there isn't a levelling system. and to top it off, it's entirely skill-based. there are a few accessories that will aid you throughout the game, but like i said, you are obligated to obtain every other collectible in the entire game in order to even access the grandmaster challenge in the first place, thus my point still stands.

theexiiedfeiiow