Too Many New 40k RULES CHANGES Too Soon

preview_player
Показать описание
More recent rules and points changes for 10th edition Warhammer 40,000 - and it's only been out for three months! Is this too much? I think so.

Рекомендации по теме
Комментарии
Автор

As a new player I find it quite annoying that they have changed the rules but not updated the Core Rules PDF with the changes.

iceman
Автор

All rules/ points for every faction need to be FREE! It's kind of ridiculous how quickly they become outdated.

mightyblowstudio
Автор

How did we reach the point where a tabletop game ends up receiving more patches than a video game?

benjihound
Автор

The central problem is the 10th wasn't ready. It clearly had not been sufficiently tested and worked on in house. All these changes should have happened after a wave of balance testing prior to release. Instead they rushed out a broken system because they set an unrealistic release schedule. And most of these changes were pretty tone deaf in not addressing the underlying issues. (It feels like the people in charge of making the decisions have never played many of these armies, so they just threw out point changes because they had no clue what the actual problems were) Which means another round of changes pretty much has to come out again in the next couple months.

krahnjp
Автор

I just wish the books and rules were separate. I love my fancy leviathan book, for the pretty pictures and story stuff. But now, it’s not really worth considering as a rule book since it’s already been changed. All Digital rules and then print media for the world building would be great. Same for up coming codexes. If they just filled them with art, painted minis, . And faction fluff then give the rules online, it would be fantastic.

Ghilliedude
Автор

The constant rules changes has certainly made it a lengthier process for me to get in to 40k. I was hoping to get some games of 10th in before they started... I failed.

tobiasakerlund
Автор

Rules updates aren’t a problem when the game has fundamental problems. It would be like complaining that your buggy pc game gets fixed.

Problem is printed rules still being the way GW insists on sticking to.

Having you 35£ book be out of date from between you order it and that it arrives.

martinjrgensen
Автор

As always. A greatly enjoyable well thought out take on things. Ive seen quite a few people recently say they are near a point of giving up paying attention to updates, and just playing the rules as they are. Or even just actively choosing to adjust rules for the people they play with and ignoring anything that comes out from GW, unless youre constantly playing at a club or big events, these kind of updates are unbearably tedious.

Luetin
Автор

What annoys me is how gw were talking about how they understand that players don't like power levels and so it'd be points from here on. Then they just made points functionally power level.

lMrJackl
Автор

Points are actually NOT the correct way to balance units since not all weapon options are equal power. For example, a balance issue with Fire Overwatch could warrant a 45 points increase on a Tyrannofex because of its Acid Spray, but then it makes every Tyrannofex running Fleshborer Hive entirely unplayable. The correct way to balance these units is to tweak individual weapon profiles PER datasheet, a capability GW was bragging about early in 10th, but seems to have forgotten about.

WalterGravlaks
Автор

My buddy is already tired of the rules changes and he normally loves broken quirky rules. We're going to start playing one page rules. I've personally hated strats and command points myself so one page is right up my alley

frederickflores
Автор

I think it is also worth noting that they probably hit the panic button due to the Aeldari invasion, and rolled out changes they were already planning earlier than expected. As a new player, it really wasn’t a good look seeing that tournament result with the top 6 places all being the same faction.

tellumyort
Автор

Another thing to keep in mind is that the changes to stuff like Oath of Moment and the things they are announcing for the Space Marine codex were done MONTHS or even a YEAR ago given the printing schedules and timelines involved...so some of these changes aren't even reactionary ones, but have been planned from the beginning...which is also pretty insidious but I guess that's something for another day lol

christopherdilloway
Автор

It feels like 40k rules have recently been driven almost exclusively by competitive players. I just get left a bit confused by it all and even more nervous to play anyone.

puppaz
Автор

At this point my friends and I will just be the curmudgeon comrades and run our armies off 9th, which at least is static. Our schedules are erratic and make flgs matches unlikely at best, so the odd beer and peanuts matches we might be able to get in together might as well run off rules that we can get more comfortable with time rather than confused to keep up.

LeVince
Автор

I learned of WH40K while living in the caribbean as many of my friends were british and had armies.

From 1996-2000 onward i followed the industry and game without diving in.

By 2007-2010 i finally took the plunge with 8th edition.

I quickly realized that youd spend almost more money on codexes and rule books.

I bought the 9th edition rule book but took a step back at that point.

Following everything - i agree all the weird name conventions make it hard for ppl to know what they need.

I also find it strange that rhe industry still buy products from them when they launch things then within months relaunch - index cards then a codex, then rule updates pdf.

Its just terrible.

sggee
Автор

I like it when rules get updated, but in my opinion GW never understands how this should work.
What I think GW should do is this:
- Make the rules and the army lists completely for free as a downloadable PDF and/or in the app
- Update/balance the rules (if necessary) and point costs every half a year - no more, but no less either
- Please no codexes and annuals anymore - they are outdated faster as someone can read through them anyways
- For those who need some fluff for his/her army, make Armybooks without any rules which can last longer than an edition of the game

Flowyerg
Автор

This is 100% the case for me. I played one game in 2nd edition and have been painting only since. When 10th came out I was intrigued to try playing and picked up the Leviathan box set. Before I can even finish painting it (I know I'm being slow) the rules and points have changed multiple times and GW have made various choices I don't agree with. I've already decided to sell my minis and move to a miniature agnostic game like Stargrave, instead of buying overpriced figures.

kirbyrawstorne
Автор

Every day with my limited time and funds, I'm being pushed towards Stargrave / Zona Alpha, and I might just order the former in the coming days

cdh
Автор

The more recent changes to Towering (no more shooting the entire board off the table, but you can still shoot back at things plinking from cover), the nerfs to Aeldari and Genestealers (any one faction with 60% win-rate or higher is terribly unhealthy for the game, let alone two), and the nerfs to Custodes (they were a powerful melee army that also hard-countered other melee armies, so they were making a lot of other lists and even factions irrelevant) were probably well-deserved, but it feels like they could've caught that in playtesting if they'd had a slower, steadier release schedule.

Other things which they could've caught in playtesting, but notably DIDN'T change recently include: Sisters of Battle having a downright awful Detachment Rule and literally no anti-tank weapons in their own Index thanks to Meltas being left behind. Ad-Mech's entire miserable state. Death Guard not at all feeling like Death Guard (they buffed them recently, but not in a sensibly thematic way). And on and on.

Really, 10th so far has been pretty botched, and a lot of the recent rule changes feel like GW is building the track as they run along it.

Unit-D