5 Things PLAYERS HATE about DOORS HOTEL+...

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5 Things PLAYERS HATE about DOORS HOTEL+... With the NEW DOORS UPDATE, of course NEW FEATURES, ENTITIES, and SECRETS will pop up, but there are also some players just hate as well...

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So... What DO YOU DISLIKE about THE UPDATE? 👀

CaptainJackAttack
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I have an idea for the rooms items. When the player gets either the A-200 or A-1000 badges, they'll unlock the respective item in the pre-run shop! I think this would be very cool and make getting the badges feel more worth it.

camdenprime
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My take on all of these hated features:
1) The game is meant to be hard. It challenges players and I like that aspect about it.
2) Most of the random rooms are pretty much the same and I’m glad that cool rooms have been set to appear.
3) I do agree with this, I think it would be cool to introduce items that could only be obtained by owning a badge. If they would introduce more maybe only let the player have one of these “badge items”
4) No hate. I haven’t found or seen any game breaking bugs And any were fixed soon after being reported. This is bound to happen for every game
5) I agree, screw A-90

yaboifriskygon
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GUYS! IMPORTANT ADVICE! When the candle's flame dies, it means that an entity spawned. It could mean that screech, rush or any other entity might've spawned. That's also the reason why it doesn't work during the seek chase or during Figure's bossfights. When the candle ignites again, it means the entity despawned and it's now safe to do whatever you were doing (not sure if it works in the rooms, but I believe it doesn't). I usually spare it for the green house so I know if I can travel safely without worrying about Rush

zio_mela
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I think a better alternative to the Scanner problem, would be if the devs updated the game so that all players who have the A-1000 Badge, are able to purchase the Scanner from the shop at the start of every game. (Maybe even a rare chance at Jeffs shop too?🤔)

This should also apply to the Gummy Flashlight aswell, but instead of needing the A-1000 badge to unlock it in the shop, you just need the Back On Track badge.

dovewon
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I love how the devs thought nobody would get through all 1000 rooms when they have 140k active players on average. When you have that many people, you're bound to have someone get it. And they're asking why people want it-bro why'd you put it there, then?!

Ps: I died FOUR TIMES with my scanner. Yeah, I did that thing. FOUR FREAKEN TIMES-

Ronin_Chikara_Ikari
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Hotel + is a little harder but it got easy VERY quick

also, LSPLASH should add a stats viewer so that you can see how many wins and stuff you have

dierksbird
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i can agree with the a-90 bug, it gets overly broken past rooms 450+. you literally will see him appear twice in one time he appears, and after he does eventually go away after that, literally no trace of him being on-screen, he'll still damage you. he can also damage you randomly when he appears twice, you don't need to move during that. a way to fix this bug is either delay the time he appears, or add bandages in the rooms in the halfway mark. it would be useful just to do this, and so goes with the tablet. it needs to be permanent in such a way, although the same may go with the gummy flashlight, although the gummy flashlight is not a necessary award, it's still considered a USEFUL item, funnily enough more useful than the tablet. oh, and i forgot to mention when you're in a-1000, a-90 will still appear especially when you're trying to exit or get the tablet. good luck going through this hellhole, good luck for me to even finish it.

monochromatized
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I have to agree with the greenhouse issue, with the loud rain and sometimes the audio cue when you enter a dark room can make it harder to hear for Rush. It's why I try to find a candle during runs and save it for the greenhouse. It still kinda sucks whenever Eyes and Screech spawns in the Greenhouse and of course, since they're there. The candle goes out. And that's when you might panic a little about Rush. Sometimes Hide is also another issue. Since he's more aggressive in the Greenhouse it makes hiding early for Rush almost impossible. And I don't know if Hide can deal a lot more health the more aggressive he is.. just know more hallucinations. So if barely survive Rush the first time but get kicked out but Hide. Only to find out Rush is coming to attack again. The update is awesome overall just wish some parts of the room was easier

Elitediamond
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1.) I’m gonna get a lot of shit for this…but here goes nothing. I like the ramped up difficulty. Not even. I absolutely love it. It gives so much more fun, instead of…going through doors only for the lamest “boss fight” to exist. With the greenhouse and the new electrical room, it feels so much more climactic, especially with the new animations. I was genuinely worried that with the addition of the crucifix and candle, things would be even easier, but the greenhouse and new 100 all the more makes up for it. And besides, the greenhouse capitalizes on audio cues, something the game time and time again relies on. Personally, I really like the difficulty spike. It gives the player something to worry about, as a good horror game should. And if you hate the greenhouse, either get better sound quality, or my personal favorite, fix your skill issue. It’s not that hard.
2.) If there’s anything I hate in a game, it’s if a game heavily relies on rng. while the game still does, it is very much scaled back greatly with this new update. Albeit it does decrease how unpredictable the game is, the greenhouse still is somewhat randomized, and makes the game arguably even more unpredictable. Besides, it’s nice to have something to expect, anyways.
3.) scanner is an absolute disappointment. I understand it was a joke item, but there are over 300k people playing, someone is bound to have the courage and determination to reach it. Albeit there are less than 20k people as of me writing this, but still, people including myself have gotten it. Scanner isn’t worth your time, the only reason you’d want to reach a-1k is to, well, flex it in the lobby.
4.) well, at the start of the update, there were a lot (and I mean a lot) of bugs in the game. But the devs have fixed most of these bugs, so I don’t really have much to say.
5.) Yeah…me and my friend agree that a-90 is the new screech. Not much to say, really. It’s really only the main threat in the rooms though, so I’ll let it slide. There’s only 3 entities in the rooms anyways. I hate snare more imo

Corenebubae
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If i'm being honest, the difficult is pretty decent now. But there could be some changes to make it better, like the lights being worst on the greenhouse but not making the natural lights completely off, or some changes in spawn chances, but even them it's still great.

I will say there could be some special game modes like "Haunted Mansion" where the game becomes only 25 rooms but they are only greenhouses, or a mode where you get the gummy light at the start but now the texture of the hotel will be like a slime and you get a speed debuff.

Revined_
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Most of the Time it's just a skill issue, however LSpash should probably have you be able to buy the tablet at the pre-run shop or press 0 and have it spawn in. However, while The Greenhouse area is hard, it's not that hard. I think they just make Rush not open doors or something so they can't spawn another rush, but I understand if they can't; I do think they should have Screech spawn a little more often and remove eyes, and they makes the candle go out. Also The Room's isn't Hard, it's just tedious and long. I also agree that the fixed Room's could be a tad bit randomized and A-90 can be difficult at times

iaretheaquaman
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The Scanner is actually pretty useful at Door 100 when you are about to beat the game.
You can take it out of the rift in order to see where the fuses are and put it back in.

DaHypnotik
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I actually really enjoy the difficulty spike because the game was too easy for me, and repetitive, and the greenhouse really fixed that issue for me, however the fact you can just lose the scanner instantly and if you were to put it in the rift, you essentially remove the rifts purpose, and the glitches arent that bad, although i never got glitches in the old version, but ive gotten things like figure being straight up removed from door 100, he didnt even appear in the final chase. All in all, i love the update

matthewmatt
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A-90 might be the most hated entity in the game but to me he’s my favorite since the original rooms they were only 2 monsters A-90 himself as a whole new addition along with the new polished rooms update just gives the game a more enjoyable experience I’m glad A-90 is a thing and I really like the cool concept but I would want to know his backstory other than that good job LSPLASH.

ItzBrainNabbing
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I like the new Doors update but the only things that really tick me off are the A-90 glitch and the error thing

CDD
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They should atleast make the scanner a permanent item. Like you spawn in with the scanner when starting a game or able to buy it in the Pre Run Shop

Azimuth
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I don’t hate the update at all, it’s a pretty good update aside from that one time I got killed by Figure in room 100 the same second I could move, still not happy about that. Also I haven’t tried the Rooms yet so that could change my mind, but I still think the update was perfect.

ANON-myko
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Before the update, there was a sound when you opened a door, and I loved it. They removed it. Also the 90-100 doors are more difficult.

mellacrack
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The Greenhouse from door 90 - 100 are ones to really focus the most, But the thing that makes them so hard are the traps on the ground, but overall the loud raining from outside. It makes it so hard for anyone to hear anything due to the loud raining from outside, which makes hearing in these rooms much more challenging, even more trying to hear either rush or Ambush make their moves to kill.

That goes to room 100, it's MUCH harder for sure, it takes a insane amount of patience to get past the figure and pick up the pieces and waiting minutes within the rooms on door 100 to make a move just for Figure to make a unexpected turn and kill you.

I've died 3 times to figure on door 100, reason?

For moving a singular cm when he was passing by me. Definitely can agree that figure on door 100 is harder than door 50.

But overall, I like the update otherwise!

alvarykoke