Your Fnaf Hot Takes! (And my salty ones too)

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Today we'll be taking a look at some extra spicy and salty Fnaf Hot Takes. From Glamrock Bonnie to Roxanne Wolf, nobody's spared (except Burntrap, who gets off surprisingly well). Let's take a look! After all, nothing burns hotter than Five Night at Freddy's.

Music:
Smashing Windshields - Pizzeria Simulator
Turtle Crusher - Sister Location
Pinwheel Circus - Fnaf World
Concealed Coolness - Security Breach
Kicks and Bricks and Dirty Tricks - Fury's Rage
Nowhere to Run - Pizzeria Simulator
Legal Woes - Pizzeria Simulator

0:00 Did Someone Say "Hot Take"?
0:45 "Glamrock Bonnie is Overrated and Ugly."
1:47 "I kinda hate Ruin story-wise."
3:25 "Ennard is ugly and jumped the shark."
4:30 "Michael wasn't in FFPS."
5:48 "Mimic should've been handled differently."
6:14 "Deedee breaks UCN."
6:45 "Shipping is Overhated in the fandom."
8:04 "Putting lore in books isn't that bad."
10:00 "Burntrap is better than Mimic."
10:34 "I actually liked Burntrap."
11:08 "The Toys would beat the Withers in a fight."
11:56 "Justice for the Pat pats. (Wet Floor Bots)"
14:21 "Glitchtrap creating Vanny is dumb."
14:58 "Burntrap isn't bad."
15:16 "A Fnaf RPG deserves a second chance."
16:09 "Just because you like a franchise..."
16:49 "Monty is better than Bonnie and got shafted."
18:15 "M.E.X.E.S. is actually attractive."
18:27 "Damage doesn't make Animatronics scary."
18:44 "Gregory had every right to defend himself."
19:38 "Roxanne Wolf was a narcissistic bully."
21:28 "Fnaf should've ended with Fnaf 3."
22:34 "Baby's story is too confusing."
23:16 "Is Mxes Michael Afton? Also, reality altering gizmos."
24:25 "Kids possessing bots was horrifying."
25:21 "How did naked zombie Michael get a job?"
26:36 "Coming Home and Pressure are the worst stories."
27:34 "I don't care who killed Glamrock Bonnie."
28:18 "Roxy is one of the best written characters in fnaf."
28:46 "Phone Dude should've come back."
29:25 "Scott should confirm Mangle's gender."
30:29 "Scott should confirm some lore." (Bite of 87?)
31:55 "The fans didn't rush Security Breach."
33:11 "Copycat Vanny" & "Fredbear's Family Diner"
33:36 "Most theories aren't confirmed."
33:46 "Michael is Crying Child is worse than Gregbot."
34:33 "Gregory is a human."
34:51 "Afton shouldn't be both serial killer and scientist."
35:42 "The Scraps are underrated."
36:33 Crying Child should've been the Puppet, not Charlie.
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I think one thing the guy that said "putting the lore in the books isn't bad" kinda missed is the fact that, usually, when you shove lore that is relevant to a game into a book, the average player would NOT go out of their way to read a book for lore. Not only cuz its a paywall but the experience is entirely different.

On top of that, FNAF books aren't like other games where they write novels telling you about canon events, FNAF books are/were not 1 to 1 with the game story which makes the paywall worse since buying a book without a guarantee for the correct lore is a gamble that only the most hardcore of fans would be willing to take

Citrine
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I'm gonna be frank, if Scott just came out and gave the most satisfactory conclusion to the lore that he could muster, people would still not accept it, because it's simply too late. The movie is obviously going to go a completely different route with the lore, while still keeping the basic characters.

Also my mild hot take is that Scott should have stuck to making games like the desolate hope. He loves sci-fi a lot, and it shows.

Itariatan
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For the whole Micheal isn’t in Pizza Sim, I think since there was an exit for the person hired, I think Henry was just looking for anyone to run the pizzeria and bring in the scrap animatronics. When Henry saw Micheal apply he decided to put him to rest as well.

CharlieWilson
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My hot take is that the series is hurting itself by refusing itself the traditional “Sherlock Holmes explains the crime to the police” moment. In writing a mystery that’s not meant to be solvable they are deliberately writing clues that don’t line up together. And actually giving us the answers would allow them to set in stone what did and did not happen and what cards are actually on the table for the future so they can actually write a quality horror-mystery going forward. The series was its most fun when it felt like there was a solution and now it feels like there never will be.

jennifergriel
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Here's not so much a hot-take but rather something that they should've done in SB.
They should've made it so that the animatronics slowly lose their personality and become more blatant killers throughout the game. (Hear me out)

This is assuming that the robots are more characterized at the beginning of the game. I'd imagine that Gregory actually meets the glamrocks before they became eerie. Then, as you progress through the game, they slowly lose themselves to the virus until they've completely transformed into a killing machine. It would be subtle. They act a little out of character here, they do something that they otherwise wouldn't do there. Then it gets worse. Then it gets *really* worse. They start threatening Gregory with phrases like "nobody will miss you" and "I bet you don't even have friends." It would be like seeing a loved one slowly devolve into a monster.

jeyphr
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If we're really going to forgive the glamrocks' behaviour based on mentality and dialogue I feel like Chica is probably the most forgivable. As has been pointed out, Roxy is constantly belittling Gregory with very few lines of encouraging him to come out. Which also doesn't make sense for an animatronic built to entertain and interact with kids. Just makes it look like she's bad at her job. Monty on the other hand seems to be fighting between acting friendly to coax a lost kid out and genuinely getting frustrated because he was already in a bad mood and now he has to go out of his way to find someone who keeps escaping. His dialogue and actions don't line up but it is somewhat understandable, even if that may not have been the intention.

Meanwhile Chica is primarily acting in the interest of turning Gregory over the Vanessa, her dialogue consisting of either promising Gregory food and sweets as a reward, or acting in obligation to a higher authority. I feel like that makes it all the more jarring when she does kill you, thus a better indication of the glitch taking over. Aside from Freddy who has the advantage of safe mode, Chica gives the impression of being the best intentioned of the glamrocks. Her more outwardly obedient nature (aside from eating garbage) feels like it could give more insight into what her personality was supposed to be, but she gets shafted so bad. So much of the personality we do get of Chica and Monty specifically come from headcanons based on the potential fans see in them, rather than the game itself.

Also, why is it when Cassie gives Chica her voice box the first thing she thinks to say is "I smell pizza"? They really couldn't be bothered to give her a single moment of depth in her last moments with a voice?

And yes, she is my favourite, always has been.

MaxMallard
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I disagree on Micheal not being at FFPS, since Henry says “I have a feeling you are right where you want to be”, I don’t think it would make sense if it was someone else who was probably still fully alive to want to stay there

MichealAfton
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Hard agree with 17:05. Monty and Chica deserved better for real. Freddy and Roxy feel like people, because they're given a chance to flesh out their personalities through diologue. Monty and Chica just feel like animatronics with a single personality trait gimmick (eating trash and being angry respectively)

Also yes, I wouldn't want Bonnie to be gone forever, but Monty just works SO WELL for the theme of SB. What's more 80's than an ALLIGATOR WITH SUNGLASSES?

spiritofchaos
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I think the core of the issue with Gregory is that the cut up plot and quests paint him in a worse light than I think the devs intended. People don't hate him out of nowhere. Freddy directly states that the other bots are his friends and that something must be wrong, and that he cares about their safety, and Gregory ignores his sentiments and lies to him about destroying them and installing their parts onto him, instead of talking to him to find a solution to the problem and get to the bottom of what is causing them to act strangely. (You know, like puzzles and mysteries to be solved in some kind of puzzle-y, explore-y game with mysteries, but what do I know?) The dialogue sort of implies that there was supposed to be either a follow-up conversation between the two, or a payoff to Greg installing infected parts onto his friend that was initially safe. His actions weren't supposed to be without consequence, and it would have paid off in a way that still kept him likeable.

Gregory isn't the spawn if Satan or anything, but the way the game went out of it's way to set up the animatronics to be more like people than in any other game, and then had Gregory brush off his friend's request to save his other friends, and then twist the knife on them despite being directly told that they were dear to his friend felt very...weird, and I'm not surprised people disliked him more than I did after that.

Ruin highlighted this further by having Cassie be more avoidant of/helpful to the animatronics, and I've been wondering if that was meant as a course correction. They even added that VR poster of Gregory drying her tears. I think his portrayal in the base game was partially a mistake, and they attempted to fix it. He even gives an overly apologetic speech before he drops Cassie down the elevator shaft. They knew they couldn't have him pull that off without people pinning him as a potential villain at this point.

ShrapnelStars
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My hot take: Sometimes ignoring canon for the sake of a better story is fine. The FNAF story is so messy and full of contradictions, retcons, and unresolved plot threads that filling in the gaps and trimming off the excess is necessary for telling an actual story. Just because something doesn't entirely line up with what we know/assume to be true doesn't mean it's bad.

Do the details we have imply that Cassidy is the most likely candidate for the "vengeful spirit" that's torturing William in UCN? Yes. Do I think it's more interesting to think it's Evan(the crying child, I know it's not confirmed but this kid is relevant enough that he deserves a name), because then his tormentor is someone personally connected to him instead of just another one of his list of victims? Also yes.

Does it make sense that a stinking, rotting, somehow still alive and kicking corpse like post-scooping Michael Afton would be hired for multiple security jobs in the same company he's been fired from multiple times? No. Is it more interesting if most of the protagonists are Michael rather than an assorted cast of one-and-done nobodies? Yes.

Do we have any reason to assume that William only started killing after Evan's death? No, he could have been killing at any time. But is it more interesting if we assume that it was his son's death that lead to him becoming a serial killer, likely to bring his son back? Absolutely.

We've reached the point where, at least in my opinion, we will likely never "solve" this story. There are always going to be loose threads and details that may or may not be relevant anymore that muddy the waters. I'm more interested in trying to interpret the story in a way that's interesting and makes sense from a story telling perspective, rather than one that's 100% accurate to what we've been told.

inkanddreams
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My hot take that I've been waiting for a chance to share:
Michael getting his skin worn + decaying is an even better body horror moment to me than the springlock failure.

SockMonkeyJamboree
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I don't find Roxy inconsistent. Just because she's nasty to Gregory doesn't mean she has to be a meanie to every child she meets. If we see her as a bully, well, bullies have friends, too. They don't bully everyone they meet, just those they perceive as weaker - and not even all of them, necessarily. Personally, I didn't interpret her as a bully any more than all the other animatronics are. Almost everyone (other than Glamrock Freddy) is trying to kill the player in every game. A few mean voice lines before she STRAIGHT UP MURDERS YOU doesn't make her worse, imho.

OldSchoolLPsGames
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A few hot takes:

I firmly disagree with the idea that every choice scott makes in his games are intentional. Specifically all the theories to do with colours, especially with earlier fnaf. Colours of text and clothes have sometimes been so relied upon in theories but i think some (if not, most) connections were entirely accidental and, contrastly, disconnections with colours as well (take the pink guy vs purple guy issue way back).

Also I think the story of fnaf has been changed a few times due to popular theories matching too close with the intended story so alterations were made just to not appeal to expectations. This could be why fnaf has become so convoluted over time.

Lastly, fnaf world is a great game 😌

tigrlilw
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I think the Pizza Sim job listing was intended for William. Henry probably didn't know William was dead until a mangled Spring Bonnie suit with an adult-sized corpse in it showed up. If William has been missing for years, the easiest way for Henry to lure him out of hiding is with the promise of running another Freddy's establishment.

sworishina
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My hot take that I got from this video is that DeeDee is necessary to ultimate custom night for the fear factor alone. The panic that sets in trying to figure out who was added whilst still juggling the already active animatronics is great, without her the nights would become tedious once you’ve found your balance, DeeDee brings that necessary spice back into the night just when you’ve gotten comfortable.

itselizauwu
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My main hot take is I am kind tired of people treating William Afton as some sad, misunderstood man who loved and cared about his kids, or how he only turned evil because of grief and tragedy. People treat this as though this is his canonical origin story because of MatPat.

A.B.-ubun
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"Dumptruck, Hot Chicken, Chipmunk, Trash Pile, Sock Monkey, and the one from beyond the sleepless veil" is the best line I have heard in a long time.

Kangabeaver
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FNAF World is actually really fun. I enjoyed playing it a lot, although you could chalk that up to me loving RPG's. The soundtrack is really memorable, and it's just some simple fun.

RykerCott
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To be fair, Glamrock Chica does have a little bit of implied personality. She's shown to be more empathetic, considering the fact that she runs over to Freddy after he falls over on stage, and, possibly a bit of a stretch, but she's the only one other than Freddy to keep a bowling ball in her room, possibly to remember Bonnie (i think I heard about both of these in an Easter egg video somewhere. Please correct me if I'm wrong). Of course, if this is what they were going for, they didn't really do it that well, and definitely buried this character trait under "oOH! pIZZAAA"

SpicySea
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One of my biggest pet peeves in Ruin is that Roxy went from having the personality she had in SB to being wayyy to similar to Freddy. It just seems like they sanded down her abrasive self-loathing and inferiority/superiority complex because they didn’t know how to write her sympathetically. Everyday I think about what could have been if they had her act aggressive and abrasive and horrible as she does in game, and then have her react very emotionally to Cassie’s presence, instead of having her become Freddy. And anyway, they shouldn’t have had her act as though she thought nothing was wrong and that the pizzeria was still open. She knew her eyes were gone, that Gregory took them, and that things were wrong, if she has that deductive reasoning, she should at least be able to tell that the pizzeria was closed for a long time, if not realizing that her Raceway was completely trashed. It would have hit way harder if her personality didn’t turn a 180, and if she actually noticed and observed her surroundings.

TLDR: They turned Roxy, known hot mess Roxy, into a Freddy clone that they didn’t even allow to notice the pizzeria was done for, thus making her turn good less impactful.

robrobrobot