Render Fast Smoke In Blender Without Volumetrics

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In this 3D animation tutorial I will show you how to create this simple smoke effect in Blender.
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This technique has a major advantage: it avoids the use of volumetrics, which results in significantly faster render times. It's also compatible with Eevee, the real-time rendering engine, making the process even quicker. Additionally, you can render the output with transparency, allowing you to composite the render on top of other elements or backgrounds. This can be useful for creating composites for film, video, or interactive applications.

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