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Multithreading with Qt (Part 3) - QThread with an event loop
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After a short presentation of a QThread without an event loop, this video will tell you about threads with an event loop. This allows handling events for objects in secondary threads, which is necessary in order to be able to call slots on these objects.
The video then presents two different ways to do this: creating both the thread and the worker at the same level, or encapsulating the thread into the worker.
The code is available on:
All Multithreading with Qt videos:
About the host:
This video is presented by David Faure, who started with Qt back in 1998 in the KDE project where he's still very active. This gives him 22 years of experience with Qt. Since 2003 he has taught many Qt training courses, on topics such as Qt Widgets, Multithreading, Modern C++ and Debugging/Profiling on Linux. He has made many contributions to QtCore, and has helped numerous customers, especially with Qt multithreading issues.
About KDAB:
KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL and C++.
The video then presents two different ways to do this: creating both the thread and the worker at the same level, or encapsulating the thread into the worker.
The code is available on:
All Multithreading with Qt videos:
About the host:
This video is presented by David Faure, who started with Qt back in 1998 in the KDE project where he's still very active. This gives him 22 years of experience with Qt. Since 2003 he has taught many Qt training courses, on topics such as Qt Widgets, Multithreading, Modern C++ and Debugging/Profiling on Linux. He has made many contributions to QtCore, and has helped numerous customers, especially with Qt multithreading issues.
About KDAB:
KDAB experts regularly take time out to deliver KDAB’s world class training, in-house or at open enrollment courses around the world. We are the market leaders for training in Qt, OpenGL and C++.
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