The Destiny 2 That you Can(not) Play - a retrospective

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#destiny2 #DCV #retrospective

War Thunder is a highly detailed vehicle combat game containing over 2,000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.

This was the grand stage for Destiny fans! A time to celebrate the next great adventure in Bungie’s flagship franchise Destiny, but as the tides rose with expectations, the pressure drowned the dlc named Red War. No matter how mired the game had become, there was beauty in it. This is the complicated history of Bungie’s Red War, The Destiny 2 you cannot play, the DLC that was doomed to fail, but I hope by the end of this video that you can see, fans were filled with vexation at the potential of Bungie’s largest moment in the history of the franchise. Welcome to red war!

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Intro: 00:00
Expectations and Changes: 00:01:42
The Fall of the Tower: 00:15:44
The EDZ: 00:32:31
Titan: 00:41:02
Nessus: 00:52:52
Io and the Finale: 00:59:36
Side Content: 01:31:31
Leviathan Raid: 01:48:49
The Hindsight Conclusion: 01:52:30
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to be adding soon:

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Merch:

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Video Creds (Adding as I go):
@Arikadou
@MTashed
@Heli
@Hefty
@GamesRadar
@MultiKillsHD
@PlanetDestiny
@YongYea
@soccerburn552
@aystack
@TheLegendHimselfClan
@DauntlessLight
@glhftv3959
@Plunderthabooty
@Vashe-vk5xl
@ceeday2293
@whitehelm
@CheeseForever
@Ehroar
@DattoDoesDestiny
@Kawfee
@destin
@PS4Trophies
@TheGamerSocietyTGS
@DestinyLoreVault
@friendlyelites
@KackisHD
@Esoterickk
@GodzElite

Music:
Destiny 2 Original OST
Genshin Impact Ost
Celeste OST
Epidemic Sound
Halo Menu Theme
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War Thunder is a highly detailed vehicle combat game containing over 2, 000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.

Red War gamers rise up o7

evanf
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Roughly 70% of all the content ever made for D2 is now unplayable. That includes entire years worth of DLCs, planets, crucible maps, strikes, AND seasonal model content. This game has more taken out than that’s in it.

LowKeyJaded
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Red war was actually pretty fun with friends when it dropped, the ending with that background music was epic. Wish they bring it back.

Kushaboo
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it's funny how the red war feels more like lightfall than the actual lightfall

muhammadathalla
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Vanilla D2, where Hawthorne was a relevant character and actually had dialogue. Now she is just a vendor

alejandroaguilar
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1. Red War Campaign is top 5 is the franchise

2. RIP Lance Riddick, he was great in this campaign

MFOnslaught
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its so sad that new lights can only listen to Journey through youtube and not in game anymore

kouji
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The worst part is when you're playing with a mate that's new and you have to keep saying 'oh they removed that'

moonwhooper
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According to my encyclopedic lore friend, there weren’t attacks on the tower because nobody, including the cabal, were equipped to reach the tower without being detected. The Cabal really got lucky here. They just dove in, expecting to fight their way in and were surprised when they didn’t experience resistance until they arrived, and that is because Mercury, of The Nine, interfered with the Vanguard’s defense sensors. And that is why when The Almighty started devouring Mercury for its superweapon to blow the sun up, the rest of The Nine did not help it.

quivertheprotogen
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The real gut punch is that I have very fond memories of getting to the farm for the first time on release day and being so overwhelmed. It was beautiful and people won't ever experience that.

The second punch, the sucker punch is that Marty ODonnells music got removed from the game to and let me tell you, that music made the game.

Juwce_
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Red war did a better job at making us feel like we "lost" then Lightfall and you cannot change my mind.

Crusader-iqxy
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I always assumed the reason the Traveler didn't just break out of the restraints was to avoid sending that blast out, it knew it would give its position away like a sonar ping to the darkness. It might have been waiting until Ghaul was truly a threat before risking giving away its position, as in when Ghaul was about to gain the light. It gave the Guardian the light first in hopes the player would stop Ghaul before it got to that point. That's my head cannon at least.

CidLufaine
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Red war was my favorite campaign tbh. Ghaul was just such a badass

vuvuzela
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Ill never forget after gaul threw us off and the tower fell.

It was our guardian, and showing they were spending days going through the terrain, surviving. A nice time lapse

OscarASevilla
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As a blueberry who got to play this expansion for free, I thoroughly enjoyed playing through it with my pals and learning the mechanics. I feel like this campaign was built to teach people the game and it was quite good at it

gideonkimbrel
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Who the hell at Bungie made the decision to remove this?

I started playing in Season of the Splicer, got almost 3000 hours in Destiny. And I feel like just these couple of cutscenes have done more character building and helping me understand some of the enemies/ allies I see every day in Destiny, than ANYTHING I've played since I started. Wow.

TheLordOfMystic
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This was a great throwback. People talk down about Red War, but I always loved it. I remember how awesome it felt to be "powerless" and to have an enemy that actually dealt a real blow.

I fondly remember exploring the planets, discovering lost sectors, figuring out heroic public events and completing adventures. All without a sparrow (which was cool the first time, although it would've been nice to earn one a little earlier). All of the QOL changes were nice. Like fast travel, mantling, having a map and class abilities.

Like others though, once the honeymoon phase ended, the game felt lackluster in some areas. Like static rolls and no special weapons. I took a break until the end of forsaken and was so happy to see the changes.

Overall, I do think the campaign being gone is bad for the new player experience. (And the fact that I actually PAID for the base game) I know reintroducing it makes no sense to the current story, but it really was one of the best campaigns we got in this series.

MrMetalMan
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Holy shit the moment Journey started playing I teared up...

Its a tragedy that new lights will never experience this.

pentagonialdime
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32:21 If your save continues (aka not deleting characters to restart), you're the same character, it's how you get veteran lines such as during the corridors of time, and for Tyra forgetting who you are, she speculates she loses her memory from not having the light

varisrevolver
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I remember back in red war theorizing what the pyramid ships were good ol days

cameron