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Matthew talks about what he thinks of 10th edition Warhammer 40k, and how we could all be having more fun.

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Thanks for the shout out :) I do indeed have fun playing this game.
One of the most fun things that happened recently was playing my Drukhari with a solitaire into black Templars, solitaire ran in, killed the character in the unit (failing all his fnp) only to be brutally chainsworded to death in retribution.

SkaredCast
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Me and my dad played a game years ago and we made it to where there was no end turn just an end game. It was either full vanquished or was able to do the impossible mission(as we called it). It was just an endless fun game with twist and turns and the best part was it didn't really matter who won. Playing 40k should always be based on telling a story and not about winning or losing.

ndfan
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One of my most memorable moments was in early 8th (the days of 1 wound first marines) one of my tactical marines destroyed my friend's knight...which exploded killing like 3 entire squads of marines except for the model who got the lucky shot. We joked that he was then looking around so confused as to what happened and why he was suddenly alone.

Keteral
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The best White Dwarf issue I ever read was the ongoing journal of a dark elf army campaign, his army would evolve as he won and lost games, and while that was very interesting, the best part was the NARRATIVE he laced into the reports based on wins and losses, the characters came to life, he wrote quotes for the characters as events happened. It was engaging because it was about the journey and the story more than what happened on the board.💙🧡

HeatleyBros
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YOU ARE NOT OFF BASE! Watching battle reports where players are talking through everything together is so much fun! It's easier to learn about different armies, and see the synergy of different players.

MinisMapsMayhem
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I'm a massive Iron Warriors fan, and I paint them to a very high standard. I was playing my IW against a Sisters player who really outclassed me, in his list and his experience. I was getting a bit depressed watching my army disappear by turn 3. I'd held my own but it was starting to fall apart. It finally came down to a battle between Morvyn Val and my Terminator Warsmith. He couldn't possibly have won that fight, but blow after blow, he just would not die. The Sisters player was getting frustrated. Speaking as the voice of my Warsmith, the guy who was watching our game said: "Where is your faith now?!" It was perfect. I started laughing, and then suddenly I was having fun again. I think this is exactly the point you are making in this video. The competitive element of our community has begun to dominate the conversation online, but the narrative element (or community element) of the game can save the day for you if you let it.

RSBurgener
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I've found narrative play to be way more fun than just playing normally. When you tell a story with your guys, you're trying to make it epic. The long bomb charge, the one man holding back the tide. The final advance to claim victory. I have two epic stories I'd like to share and both happened during apocalypse size games.

The first one I believe was my first ever apocalypse. I had only been playing for about a year and had no idea what I was in for that day. An enemy knight starts cutting deep into our lines and sets its sights on our friendly baneblade. It all appears to be lost for if the knight gets in, the baneblade dies and we would probably lose. But who was there to save us? a lone guardsmen with nerves of steel and faces down the knight with no fear. Blocks the charge and is obliterated with no hope of coming back but that allows the baneblade to take aim and shoot the knight down. I should point out this was other people's models, I spent the whole game being a smelly roadblock in the middle (death guard)

My second one happened this summer. Our farewell to 9th apocalypse and I was playing black templars and I was destroyed. My faith was low and I lost everything. At the start of the last turn of the game, my turn 5, I had helbrecht a castellan and 2 incursors. The castellan and incursors were locked up with a Maleceptor, they would be dead by the end of the day. Helbrecht was free but stuck pretty far back. However, he saw his target, a Neurothrope sitting in the midboard. The 3+ invulnerable save a forever taunt against me that had angered me my whole warhammer career. Helbrecht charges forward, ferocity firing but doing very little. He charges in and clashes with the brain bug and slays it. Even a 3+ invuln is no match for the high marshal. In one last zealous rage, he throws himself at an exocrine and lives! the Black templars started with 4000pts, a quarter of the total points on the board, and by the end, only one wound remained on helbrecht. The soul survivor of the tyranids and definitely not genestealer cult (they were guard) assault... if you ignore the necrons to his left.

masoncarter
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Most fun memory I have is playing Gorkamorka with my Mum when I was 8/9. She never really liked board games and didn't have time to relax; she worked several jobs to put food on our table and a roof over our heads, and went through a lot of hell in the process - no friends, family fights, etc. But she played that one game of Gorkamorka with me with modified rules; 9-year-old me just liked making it roll dice, 1-3 saved a model, 4-6 killed a model. She won and never let me forget. That was the one game of Gorkamorka I played, and I have a set of it still to this day. I love the memory of it, and it makes me miss my childhood.

traversal
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Would have been almost 30 years ago playing 2nd edition as a 14 year old at my local games club. I was playing orks against elder and the elder player had a titan. I fired everything at the titan in true ork fashion, managed to hit, rolled a natural 20 to penetrate the armour and a 100 on the location chart to vaporise the pilot. Still remember the joy it brought to this day!

benbarnes
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Back in 5th edition, I played a 4 player free for all with my friends, this was how we played back in the days as teenagers. This is also the period where we saw the Space Marine Land Raider as the pinacle of power, if you had a Land Raider, you had the strongest tank in the game. So what happened was that 3 out of 4 of us had a Land Raider each, the 4th player was Astra Militarum, one of these Land Raider was a Chaos Land Raider. But anyway, we drove our Land Raiders towards eachother, trying to break through the crossroad we had in the middle due to impassable walls dividing the deployment zones from eachother. Each Land Raider got destroyed during the second turn. We all saw what we precieved as the strongest vehicle in the entire game, totally destroyed. One where even taken out by an Astra Militarum Missile Launcher.

It was glorious!

gustavusjohansson
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2:37 exactly right. The narrative moments make the game and hobby so much fun. Meeting up with the guys to roll dice and have a good time. Its the best!

Eric-jtyx
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Words of Wisdom from Brotha Matthew 2023 Edition brought to you live from the MiniWargaming Tome! :D
I agree 100% with you brotha Matthew! And cheers to brotha SkaredCast as well because this is what I learned to do many years ago when I got back into the hobby during 4th/5th edition. I enjoyed cheering on the people I played against and seeing the positive effect it has on their morale . It would boost their mood and we would both enjoy the game alot more regardless of who lost. I would hype up the other people I played against & those I teamed up with when ever they got a great roll or that 1 life saving roll to keep that 1 model alive. Of course this would confuse some players at 1st because they where not used to this kind of gaming experience with other players their used to. I enjoyed showing them a more positive way to play the game. "Iron Sharpens Iron" ! This allowed me to stop some players who where depressed (with what ever was going on in their personal lives) from quitting the Hobby which was their primary stress reliever. Their fun factor would greatly increase and their drive to do better in life would grow. Their desire to have more Narrative Story Driven Games grew greatly which is a blessing. I can recall some players who where ready to quit the Hobby and threw their army in the trash "rage quit mode". But I 1 grabbed their army out of the trash and gave it back to them and talked them into playing me in a game while telling me what their going through. 9 out of 10 of these people continued with the hobby and learned how to enjoy the Hobby on a deeper level, they got better at the game. A few later told me that because of that talk and that one "don't give up game session" they choose not to unalive themselves. Which is a double blessing that I am happy to be apart of while using the Hobby to enrich the lives of other people internationally. Thank you for sharing this video brotha Matthew! Ase Aloha Amen Shalom! :)

thashadowspawn
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My best friend who got me into the hobby lives several states away and has for the many years that we’ve loved this hobby. His first army was the Imperial Guard and mine was the Orks. We decided when he came back we’d have a grudge match for old times sake. An iron column of Steel Legion was moving through a pass only to be ambushed by a mekmob.

We decided to bring out the fun toys for this since it had been so long since we used them. Long story short, his deathstrike missile (using the stratagem for Vortex missile) was shot into the Stompa at the core of the advancing force in turn 3, destroying the Stompa and heavily damaging everything around it. Then the Stompa exploded, killing everything around it. Tanks, walkers, trukks with boyz, a Gorkanaut.

There was a huge hole in the battlefield where nothing existed anymore. Nothing except for one Killa Kan, right near the center. He passed morale, and he’s now a legend. We don’t play as much anymore, when he comes down it’s hard to pack the models and plan a game in advance, especially since we have kids, but when we talk about 40k, we somehow always circle back to this moment. I suspect it’s the moment that will firmly plant me in this hobby forever.

philipmoran
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The time was 1996, 2nd edition, I had just finished painting my ForgeWorld Baneblade. It was my first game fielding it. My eyes were wide and glowing with pride. I'm playing my Imperial Guard vs buddy's Orks. Turn one he goes first. His Ork Mek with telescopic legs pops up from behind a building, targets my Baneblade with his Shokattackgun. He then rolls, hits and rolls max, masses of snotlings then instantly infest the inside of my Baneblade and its effectively now just a fiery smoldering expensive piece of cover.
It was hilariously glorious.

JacintoDeSousa-bqwp
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Watching Skari has shaped how i play. I went from getting angry at dice rolls and frustrated when an opponent rolls hot. To celebrating every good dice roll. No matter who's it is. Praising units that exceed expectations. Letting the dice tell stories. The subtle change in mindset makes such a huge difference.

justmakesstuff
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A few guys run a twice an year narrative event where I am, I was playing my Night Lords vs Primaris Dark Angels. The mission was the Dark Angels defending a key structure I had to take out to win, with a twist. A speed waaagh would come between 2 random points on the table and take out any models and terrain it passes over. The DA were entrenched around the structure and I had almost no chance out-gunning or out-fighting him (was some time in 8th, when CSM had 1 wound vs 2 wounds primaris). You've probably guessed it already - the Waaaagh landed on his trenches and took out 2/3 of his army, so I was like, sweet, we got this... then next turn it came in and took away half of mine. Last turn I was down to a melta raptor squad that actually managed to destroy the strucutre and win the game, was epic!

rumenmatanov
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This video really speaks to me. I visited you guys and played a bunch of games at MWG when I was 14. I had an absolute blast, none of the games were taken seriously, just me and my brothers playing with Jay and Dave having an absolute blast rolling dice. After a few more years I took a long break from 40k. Things got very toxic, every game I tried to play at local shops turned into extreme meta chasing unfun slug fests. I switched over to Bolt Action and started a huge community in my area hosting regular events, creating huge terrain boards and having a ton of fun writing out historical campaigns for me and my friends. Lately I've had the itch to get back into 40k, my first game with a buddy of mine gave me a familiar feeling of everyone trying their hardest to max their army until I decided to start a narrative crusade with a bunch of people. It is an absolute blast, got me to start a new army, actually put tons and tons of hours into painting and I am so glad to be back!

RPGCOMPANY
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In 8th edition, I had a game against my brother who was just getting back into 40K after years and years. I was using my Tau and he was using Death Korps, he charged an infantry squad and a Marshall into my hurt Riptide and proceeded to have 4 turns of combat. I didn't pull the riptide out because I was thinking I could just shoot him in my turn but I missed every time. Eventually he had just one guy with a power sword take down the riptide which exploded and left the Marshall on 1 wound. You can't imagine what that combat looks like in real life.

KyleParkePlaysDrums
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I love the positivity in this video and it's warming my heart.
It's amazing to see you strive to fuel enjoyment regardless of winning and loosing.
Leaving a little comment to add to the positivity, play for fun people! Competition too is meant to be enjoyable and that should be goal number 1 :)

ronintheronin
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Perhaps the most memorable moment in 40k I've ever had was something like 20 years ago.
I was playing with my Khorne army (I think this was back in 3rd edition...) and of course they jumped out of the Rhino.
Started charging from the middle of the board.
Problem was that I was playing against tournament player with min-maxed Tau army.
Yeah. I know.
Anyway, when I finally got his firewarriors in chainaxe range, I had like 4 Berzerkers left.
They all missed every attack on a charge (they got like 8 attacks each on charge, back then). But that's not all.
Not only did the firewarriors survive the charge, but they attacked back and killed all of my berzerkers.

Extremely memorably.
Not fun, but memorable.

Serves as reminder to always keep the Dice Gods satisfied.

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