Indiana Jones REVIEW Round-Up, XDefiant to Shut Down & New COD Controversy

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On this week's episode of "Good Playing With You," we dive into the stellar reviews for Indiana Jones and the Great Circle. Is it officially worth picking up? Plus, Ubisoft's free-to-play FPS game XDefiant gears up to be shut down in 2025. Then, Call of Duty: Black Ops 6 has a serious prestige issue on its hands. So, who's really at fault? Finally, are these leaked Switch 2 pics worth taking a peek at? Find out our take on these and much more!

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00:00 - Intro
00:47 - XDefiant Shutting Down
07:43 - Indiana Jones Review Round Up
12:10 - COD:BO6 Player Hits Max Prestige and controversy
18:16 - MORE Switch 2 Leaks
23:21 - New Gamer Study
30:15 - AAA studios playing it safe
38:36 - Stalker Different on PC?
41:58 - Video Game Characters We Want to Be
50:45 - Games That Are Equivalent to Crack

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Good Playing With You is the best weekly video podcast Video Game Show. Each week gaming pros Dan Whitehill, Matthew Maulding and Matt Lord breakdown the week's biggest video game news and headlines, answer viewer questions and test each other with some of the most fun video game trivia ever. We'll let you know the best video games to play for Xbox, PlayStation and PC!

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Indiana Jones REVIEW Round-Up, XDefiant to Shut Down & New COD
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Great episode guys! I enjoyed the discussion about the Bordlerlands 3 leader's comment about executive adversity to taking risks on new features. That problem can sometimes be overcome by good product management: use data, mock ups user testing, etc to show execs exactly how and why a certain new feature would add value. Execs are all about risk mitigation, so if the product folks can show that new feature is promising (even in an unfinished state) executives can feel more comfortable about the associated risk. But if the executives are too resistant to risk or are just going on their own internal gut then the project is effed from the start. Dan's point about Ubisoft says it all, they didn't change the formula but people kept buying. If it ain't broke don't fix it. It's on the product folks (producers, directors etc) to drive for change.

Which leads me to a question for you all, possibly a future listen question segment: What are some risky new features that games have added that you thought created a ton of value, both from the player and business perspectives?

Regarding Stalker 2, it seems logical to me that the Xbox S version would be stripped down, devs have to consider performance in their releases and older gen machines just can't compete with newer pc's. To Maulding's point, I'd be curious whether there's a difference between the X and S versions, I'm assuming not because the studio likely releases one version for all of Xbox but idk.

I had just heard of XDefiant last week and downloaded it but didn't play, guess I get some space back on my hard drive now. Thanks for the heads up lol

Maulding those people who played Ark for 24 hours sound like wonderful people who are dedicated to creating a better dinotopia.


Hoping for a GPWY red carpet event next week at the Game Awards :)

shoretide