#12 Unity 3d-ΔΗΜΙΟΥΡΓΙΑ ΜΙΚΡΟΥ ΧΑΡΤΗ

preview_player
Показать описание
var target : Transform;
var damping = 6.0;
var smooth = true;

function LateUpdate () {
if (target) {
if (smooth)
{
// Look at and dampen the rotation
}
else
{
// Just lookat
transform.LookAt(target);
}
}
}

function Start () {
// Make the rigid body not change rotation
if (rigidbody)
}
Рекомендации по теме