Halo 1 - New Unreleased Cut Vehicles

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The latest Digsite release for Halo MCC added some new vehicles as well as updated previous ones for Halo CE. Let's take a look at the new cut content for Halo CE!

Stay tuned!
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It's crazy how many ideas Bungie had right out of the gate, some that took almost a decade to materialize into a released game

dfshjb
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The 00_e3 Specter has a health bar, which likely meant it would’ve been used for the campaign, while the MP variant does not, since the Multiplayer vehicles are not destructible.

DGCpicturesEntertainment
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That shadow turret is actually really cool and unique for halo I feel like we’ve never seen another turret like that

Villager
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My only theory on the h2test Warthog is that, as the name implies, it's probably a testbed for the Warthog's physics and driving model that would be later used in Halo 2, from what I saw in the video (at least in my opinion), it's a lot less floaty or bouncy and seems to have better traction, sticking to the terrain noticeably better than the standard Halo: CE Warthog, also, the moment you get into it, the suspension became lower.

shadingcrawler
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Considering that the rocket hog was available onHalo PC, presumably gbx means Gearbox? and thus I think the name means 'gearbox rocket warthog'.

CountSpamaIot
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The Shadow is what I consider to be the Covenant counterpart to the Transport Hog.

Marinealver
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It's so weird seeing how alien Halo ended up being, while also being so alien from how it started in development.

SupaFly-gxzo
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My guess about the gbx warthog is that it means "Gearbox" for the PC port? I think the rocket hog was only available via Halo PC at the time, so the gbx warthog might have been a test vehicle for the PC port

laskywhales
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Still waiting for someone to take the single prong spirit boarding craft idea thing from dig site a while back (boarding craft exterior from first mission) and make a stupid super thin single engine phantom boarding craft lol equivalent for halo 2.

Spendingryan
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Also i think the differences between multiplayers and campaigns spectres is that the campaign has a health bar and is destroyable, i saw the bar in the top left kinda like the ghost is blowuppable in campaign but not multiplayer

Spendingryan
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We badly need mods to be allowed in the custom games browser.

jpcarsmedia
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The regular version of the spectre is destructible while the MP one isn't

Ratich
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Likely the reason why it was included is because the spirit has several models. The model where it opens the doors, the landing aka when the doors open. As well as when it flies in. 3 different models for each single role. To create a very fluid animation.

sinisterisrandom
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A lot of the time the only real difference between the Multiplayer version and the campaign versions are the stats (i.e. speed, damage, etc...)

CyberiadPhoenix
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Maybe the halo two test warthog Was a Early variation using the halo CE engine

generaljimmies
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One thing I loved about Halo is watching Flood and Prometheans use the Covenant vehicles against them 😂, but In all honesty their should be more Forerunner vehicles maybe turn the Shadow into a Forerunner Tank or something miss epic vehicle battles in Halo.

jonadams
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Everytime I hear, "Interest of time..." I think of MW2 OG E3 Demo

Turtle
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I just want to see all these vehicles in the modern age being utilised and not avoided for fear of upsetting the fair matchmaking

easygoinowen
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3:31 Halo 1 mongoose race on blood gulch would be so much fun!!

dvo
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Hey GeneralKidd can you do a Halo 1 video where u explore behind locked doors? Halo 1 has lots of missions with locked doors, almost every actually, if you miraculously read this, maybe u can look into that

Edit. Missions such as PoA, T&R, Aotcr, 343, Two Betrayals, Keyes, and the Maw all have several locked doors throughout.

dustinechoes