Let's Create Super Hot! Time Manipulation - Blueprints #3 [Unreal Engine 4]

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Hey everyone! In this Let's Create we'll be developing the Super Hot time manipulation mechanic. We'll also cover shooting and all of this will be done in Unreal Engine 4 using blueprints.

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Super Hot Gameplay from Free To Use Gameplays!
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Hey everyone! I hope you enjoy this video. In next weeks lesson we'll cover Tracer from Overwatch and her recall ability :)

MatthewPalaje
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I'm absolutely loving this series so far. thank you so much, I'm not learning anything on my uni course and this is the way i learn and practice now, i owe you so much :D

LiteLotus
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Matthew, these videos are so freaking helpful! I am moving from Unity to Unreal and I really love this series. Your pacing is nice and I appreciate how you walk us through the blueprints a second time to recap. Thank you for this!

jon-paulchartier
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Content is awesome and your voice is perfect! Keep it up bro :)

StephaneCharre
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Two little productivity tips (very little): if you right click the output variable of a node you can "Promote to variable" (or local if within a function). It's very useful since you don't need to manually create a variable, make it the correct type then set it. The other little tip is if you drag a variable from the side you can put it directly into the input node you want and it will be automatically attached.

Really loving this series. I love how concise and to the point they are. Thanks for doing them!

PlayingKarrde
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I have watched a lot of tutorials on UE4. I think this approach you are taking, and your thoroughness is better than anything I have seen yet.
Cheer m8.

IconicProps
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Great stuff man, really helped me. Great content and great delivery; to the point, just what I needed.

aCeVSGkU
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Fantastic tutorial and impressive how simple this cool mechanic is.

jrwojick
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i watched a Lot unreal Tutorials nur you are amazing. Nobody Else dose it as clear and understandable as you. and Very fast! thank you!

iKyroja
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Superb! Love the way you explain everything. Straight to the point. Great series. Please keep them up!

Shamysoza
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Thankyou for taking the time to share. As an alternative to using the Tick Event, you can attach the Time Dilate at the end of the Movement Events. When the player presses the key to move, the Time Dilate triggers.

nfrancisj
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I just got into Unreal Engine 4, your videos are super helpful and looking forward to more! Keep up the great work!

jakebehrens
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I'm becoming one of your biggest fan right now, hope to see more of these videos popping up on my feed regularly.

fnrir_
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I've been watching this channel for a couple of days, ever since I saw the video on you switching to unreal. (I use unreal as well) You've been creating a lot of cool content only using the engine for like 3 weeks. Congrats to you! Keep doing a good job! Also you just got another subscriber.

AlexM-xrrc
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Spectacular Tutorial! thanks for helping out many aspiring game developers learn how to use this engine to its fullest with some amazing tutorials. Keep up the fantastic work!

elethioproskiv
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The way you teach is quite mesmerizing, Thank you for your tutorials.

GianniRivero
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Hell yeah. Found the best UT tutorials on youtube!

EbbProductions
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This series is awesome, it came at the perfect time for me. And I love the fact that you upload often!

KayVerbruggen
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Very clear. I am opting more for C++ development as I feel it's less restricted, however I feel like I could write this in code because you've explained the logic so clearly. Enjoy my subscription!

inesiati
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Another really awesome video! Love it!

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