Basix: Beginner Modeling Techniques in 3ds Max

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In this tutorial we will be looking at the basics of modeling an object in 3DS Max. For this tutorial, I assume that you understand the very basics of viewport navigation and primitive creation. However we will touch quickly on those subjects as well as look deeper into editing meshes.

Starting from breaking down the object into a few simple primitives, we will then follow through to a more detailed level. As we progress I will introduce the main tools that I use throughout the modeling process. Understanding these tools will aid you in your endeavors to model just about any object.
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