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How to play Skip-bo (2024 Rules)
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Learn the rules to the card game Skip-bo quickly and concisely - This video has no distractions, just the rules.
Don't own the game? Buy it here:
(As an Amazon Affiliate, I earn from qualifying purchases)
RULES:
The object of the game is to be the first player to play all the cards in their stockpile. Shuffle the deck and deal each player 30 face down cards for 2 to 4 players, or 20 cards for 5 or more players. Players do not look at these cards but instead keep them facedown as their stock pile. Everyone flips over the top card of their stock and places it on top. Place the remainder of the deck facedown as a draw deck.
In the center of the table are 4 building piles you can place cards. Each building pile must start with a 1 then increase sequentially to 12. When a building pile reaches 12, you remove it and set it aside and a new empty building pile takes its place. In front of each player are 4 discard piles. Your discard piles will slowly collect cards as you play.
The youngest player goes first, then play proceeds clockwise. On your turn, draw cards from the draw deck until you have five cards in your hand. Then, play cards from your hand, discard piles, or the top of your stock until to the middle building piles however you like if you are able. To end your turn, discard 1 card to any of your 4 discard piles. You do not need to discard sequentially, however, when playing cards from your discard piles to the budling piles, you may only play the topmost card. Cards in your stockpile may never be discarded, they may only be played to the building piles.
If, during your turn, you manage to play all 5 cards in your hand, then you immediately draw 5 new cards and continue your turn. If you end your turn by discarding your final card, then your turn still ends and you do not draw to 5 and continue playing. If the draw deck runs out of cards, then shuffle all the set aside completed building piles into a new draw deck.
A skip-bo is a wild that can represent any number. You are allowed to start a new building pile with a skip-bo. The first player to get rid of all the cards in their stock pile wins. To play for points, the winner of each round scores 5 points for every card remaining in all their opponent’s stock piles plus 25 points for going out. The first player to 500 points, wins!
Don't own the game? Buy it here:
(As an Amazon Affiliate, I earn from qualifying purchases)
RULES:
The object of the game is to be the first player to play all the cards in their stockpile. Shuffle the deck and deal each player 30 face down cards for 2 to 4 players, or 20 cards for 5 or more players. Players do not look at these cards but instead keep them facedown as their stock pile. Everyone flips over the top card of their stock and places it on top. Place the remainder of the deck facedown as a draw deck.
In the center of the table are 4 building piles you can place cards. Each building pile must start with a 1 then increase sequentially to 12. When a building pile reaches 12, you remove it and set it aside and a new empty building pile takes its place. In front of each player are 4 discard piles. Your discard piles will slowly collect cards as you play.
The youngest player goes first, then play proceeds clockwise. On your turn, draw cards from the draw deck until you have five cards in your hand. Then, play cards from your hand, discard piles, or the top of your stock until to the middle building piles however you like if you are able. To end your turn, discard 1 card to any of your 4 discard piles. You do not need to discard sequentially, however, when playing cards from your discard piles to the budling piles, you may only play the topmost card. Cards in your stockpile may never be discarded, they may only be played to the building piles.
If, during your turn, you manage to play all 5 cards in your hand, then you immediately draw 5 new cards and continue your turn. If you end your turn by discarding your final card, then your turn still ends and you do not draw to 5 and continue playing. If the draw deck runs out of cards, then shuffle all the set aside completed building piles into a new draw deck.
A skip-bo is a wild that can represent any number. You are allowed to start a new building pile with a skip-bo. The first player to get rid of all the cards in their stock pile wins. To play for points, the winner of each round scores 5 points for every card remaining in all their opponent’s stock piles plus 25 points for going out. The first player to 500 points, wins!
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