Gathering Reference Images from Video Games for Prop Making - Starfield Rattler

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The first step in replica prop making is gathering reference images. Modern video games have made it even easier to collect high resolution images of our favorite weapons and sets of armor. Bill is embarking on a build of the Rattler from Starfield and goes through the process of collecting various views of the prop as well as scaling the images to the correct size before starting the build.

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The Rattler has been one of my favorite weapons!

colemanhansen
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Awesome, always a pleasure to see your workflow Bill!

MDigitalProductions
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I haven't played the game, but I'm very impressed with the detail they put into the weapons.

jmorv
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To resize the Inkscape page precisely before you export the image, Select all (CTRL+A) and then resize the page to your selection with CTRL+SHIFT+R.

halbertwalston
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A great start. I love my blade runner blaster from your files. and look forward to this.

blizatrex
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Can't wait for the next video. Love your 3D modeling vids.

nelsonsilva
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Once the Starfield Creation Kit is out you could almost certainly just lift the in game models out and work from those but in the mean time this certainly does the job!

MacMeaties
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And here I thought I was clever opening screenshots in MS Paint, laboriously converting them to line drawings, printing and cutting them apart to glue onto a block of hard foam, which I then carved down to a static replica, then added details to.

I have got to buckle down and learn Inkscape. It looks like just what I need.

markfergerson
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For future reference, the hot key for snippet is Win+shift+s

chickenxcouncil
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I got into 3D modelling and printing from watching your videos and have also just been working on a model of the Deadeye revolver!

aaroncarter
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I really like how there are different Manufacturers of weapons in Starfield and they all feel very different. The Rattler is an awesome design and I'm also very fond of the Razorback.
But my favorite weapon in game has to be the actual best gun I've encountered, the Big Bang energy shotgun. It looks so bulky and retro, which I find awesome and very different, and I hope someone makes one soon enough.

nathansossai
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😳 why did I not think of that step! (Using image of hand to scale model)
Great tips thank you 😁❤
*goes back to watching*

LinaScott
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The Rattler uses .27 Caliber ammo in game. Since caliber is the inner diameter of the barrel, I'm really curious if they accurately modeled that in game. Could scale your model entirely around the front shot of the barrel if so.

jposega
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Weapon design is top notch in this game. I personally love the modular design of the Magpulse.

PjotrStroganov
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You've done videos before on how to create a 3d model from multiple photographs. Could you not get a 3d model from screenshotting the view being rotated when inspecting a weapon?

bottlecaps
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as soon as I saw that starfield was gonna have chunky space revolvers I knew you were either gonna choose this or the razorback

BrainDamage
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One thing I do sometimes is capturing a turn around of the object, as many different view angles as possible, then export a bunch of screenshot and send the pictures to Meshroom. There, photogrammetry creates the 3d mesh. ;)

SpaceShrimp
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I'm with you here mate, I found a random knife in game yesterday that I will be 3D modelling once I have a day off from work

johnathangillespie
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can you not just grab the 3d files in the game files?

whatsagrinder
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That's kinnda cool. Will you also be doing any of the weapon mods also?

GBRyker