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Java Game Tutorial: Ep 10 - AnimationManager

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Learning Java 2D Game programming: Ep 10 - AnimationManager
In this episode we create the AnimationManager class which uses the SpriteSet class that we made in the last episode. The AnimationManager keeps track of which frame we are on and what should be displayed.
In this episode we create the AnimationManager class which uses the SpriteSet class that we made in the last episode. The AnimationManager keeps track of which frame we are on and what should be displayed.
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