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Swift 4 Protocol-Oriented Programming : Classes | packtpub.com
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In object-oriented programming, we cannot create an object without a blueprint that tells the application what properties and methods to expect from the object. In most object-oriented languages, this blueprint comes in the form of a class.
• Use a class in Swift
• Create a structure
For the latest Application Development tutorials, please visit
In object-oriented programming, we cannot create an object without a blueprint that tells the application what properties and methods to expect from the object. In most object-oriented languages, this blueprint comes in the form of a class.
• Use a class in Swift
• Create a structure
For the latest Application Development tutorials, please visit