Stitching Spherical HDR Panoramas in NukeX with CaraVR

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In this video we take an in-depth look at using the CaraVR toolset in NukeX 12.0+ for stitching spherical HDR panoramas.

We talk about
- Advantages of stitching in Nuke vs alternatives like PTGui and AutoPanoGiga
- Blending multiple bracketed exposures into a single hdr image
- Calibrating color and exposure
- Using the C_CameraSolver node to solve our camera rig, including an in-depth rundown on creating manual feature matches, and a manual approach for getting a solve
- Fixing alignment, ghosting and blending artifacts
- Using C_SphericalTransform to paint out unwanted objects in frame
- Using Blender, we'll test out our final HDR to see how it works!

Links

Chapters
00:00 - Bad joke
00:32 - Summary of events
01:28 - What is an HDR?
03:06 - Brief tangent into raw image debayer with RawTherapee
05:06 - Why use Nuke for HDR Stitching?
07:55 - Apocalypse from the West
08:38 - Combining bracketed exposures into an HDR image
17:39 - ExposureBlend tool
19:48 - Calibrating exposure
22:56 - Fix alignement issue
25:53 - Intro to CaraVR toolset
26:38 - Solving our rig with C_CameraSolver
33:16 - Straighten horizon
34:05 - Creating manual feature matches
38:28 - Set mask shape
40:02 - C_Stitcher to warp and blend panorama
41:00 - Fix stitching artifacts by tweaking masking
41:56 - Fix ghosting artifacts by removing areas of each view
45:00 - Remove areas from HDR blend to reduce motionblur artifacts
50:36 - Write out a cache of the stitch before paint
52:31 - Paint out camera shadow
59:18 - Color calibration with a Macbeth Colorchecker
01:02:40 - Lighting a scene in Blender
01:06:12 - Thanks and The End
01:06:48 - Bonus Round! Manual alignment if nothing else works
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hey jed,
thanks a lot for the amazing tutorial and the tools you shared!

i watched also your other tutorials and there are great. so, please keep uploading videos!
definitely it would be great to see a tutorial about debayering.

marcangele
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You get my upvote just for that hilariously great intro.

conradallan
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Damn. Thank you. I didn't need to know this today, but I damn well learnt it today.

PeterJansen
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Radio-announcer mode activated. rofl. Amazing content, caught myself staying for the entire video though I meant to finish it later. Love the chapters breakdown.

anniep
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Thanks for the tutorial keep these coming.

boogiekimx
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I get "strptime() argument 1 must be str, not None" when I hit group - What am I doing wrong?

SebastianLarsen
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Hi Jed
Thanks a lot for your detailed tutorial on how to stich spherical HDRs in Cara VR. It's been very helpful to me. Also very nice to have a workflow within nuke without the need of using lots of different software packages. Makes things quite a bit easier.

Do you think it would be possible go over your process of debayering raw images to scene linear in more detail. I am also on Linux but I am currently struggling to get your debayer / RawTherapee workflow to work properly.

ackila
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I do not have a node MergeDivide (17.09 in lesson). Tell me what to do?

bidsandmen
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Thanks for this. What are your thoughts on using Lightroom for processing the raws? I know its Win/Mac only but I already have that anyway. It has very good chromatic fringing correction. If you export as DNG those should be in linear space as well, already debayered and readable in Nuke.

shaocaholica
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Hey Jed, those gizmos that you wrote (you used 2 of them) how can I obtain those gizmos?)

joelswfx