Nuclear Explosion in Houdini

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Hey everyone,been working on this small personal project for the last couple of months and happy to share some renders with you all.This time i tried using the heightfields in houdini to create a small environment to place the explosion.And also added a very basic crowd sim in there,to provide some context :) Hope you like it!

3d models of buildings and cars are from turbosquid and sketchfab.Character animations used are from mixamo.
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This is amazing, man! Great work on the pyro and environment.

cxxtdgi
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The trademark of any nuclear detonation if the flash of white light that was curiously absent from this video

kidkique
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Motion Blur missing on the bomb :) Except for that it looks really good.

larisdalley
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Nice work! May I ask you how did you do in Houdini the effect of the "falling from the sky" Vegetation Scattering?

HOTD_fan
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amazing but useless without a breakdown

FrankPajonk