I Made a Ragdoll Fighting Game | Devlog 1

preview_player
Показать описание
I've been working with active ragdolls for awhile and decided to try out a fighting game with a scaling power system where you start off really weak. Let me know what else I should add in the next devlog!

I'm currently working on a lot of small games and remakes with the goal of picking one to turn into a full game. Subscribe if that sounds interesting to you!

MUSIC:

Music: Evan King -Virtually Impossible

Music: Evan King - Everything is Okay

Music: Evan King - Pocket Universe
Рекомендации по теме
Комментарии
Автор

I genuinely laughed when I saw the enemy ragdoll continuing to beat up your already knocked-out player character. This looks super fun, especially throwing around weaker enemies and climbing up larger enemies to knock them out! Excited to see where this goes!

krubbington
Автор

This looks like something I'd play.

WhackyCast
Автор

Ragdoll fighting already looked super fun, then there came the aerial combo at 6:00. Maybe you'd like to add progression tree/map to allow specialising into different play styles like aerial, ground, grapple, dashes, throwing stuff, telekinesis(pulling and launching stuff like the gravity gun) etc?

revimfadli
Автор

In the fighting scenes,
The music “IM STILL STANDING” perfectly fits with it

Blu_
Автор

For something made in a single devlog, this game already looks very promising! You just gained a sub :)

dankodev
Автор

I love watching game dev logs like these. They fill me with inspiration and ideas to start creating my own games someday. Keep up the great work!

ToroKeVODs
Автор

this looks insanely fun. I think the verticality at 6 minutes is really cool so enhancing that with more mechanics would be great, especially for larger and larger enemies creating a sort of David vs goliath feeling

huddymangonzolez
Автор

Omg this looks so freaking sick, the combat is qn absolute chefs kiss, its so satisfying. Cant wait to see more!

crazyjamez
Автор

That final fight with the giant enemies looked way more epic than it had any right to be. So simple but soo....*emergent!*

MeemBeen
Автор

Man, ragdoll Is so goofy i love it. Pls continue with this devlog and I will be cheering.

nicollas
Автор

This has so much potential it’s insane. You can do some really cool level design with the mechanics set up here. Like boulders blocking early paths or cannons needed to open doors, that can’t be aimed until you can drag the top of them towards something

Kenifee
Автор

I really hope he continues this because I’d love to play this game.

jedi_IG
Автор

this looks really fun can't wait to see where it goes

ProbablyM_S
Автор

Wow, well done! This is the first 'fighting' 3d game I've seen with an actual attempt at physics. So much better than the usual 'AAA' Ubisoft/Bethesda fake geometry clipping through everything garbage. And you did this as a solo dev, puts the AAA failing into perspective about how lazy they really are...

googleyoutubechannel
Автор

Very cool idea! The fighting looks challenging, but fun. it also looks like gaining strength is a very rewarding feeling.

overrideFunction
Автор

This is really cool! I really want to buy the game know! Also its a nice commentary plus it being your first video its really good keep it up!😄😄

SoupPupFilms
Автор

Grabbing the giant and delivering a knockout blow looks so incredibly satisfying. Good shit man

TheYamDaddy
Автор

I need this game in my life. You did a super good job!

t-e-hexo
Автор

The game looks great so far, and very interesting! The devlog was really nice too. 👍

BlackFrawg
Автор

Brooo that's really cool I want to play it now! Can't wait for your next develog and i subscribed

pivisogo