How To Make A Foliage Material/Shader For Your Game Part 1 | BWV2 | Unreal Engine 5.2

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Hey guys - Welcome to my latest video.

In this video we will be creating a Foliage Material/Shader for our sieris Build Worlds V2, this is the first instalment for the 2 video's.

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Just to clarify, with Nanite Foliage its better to use real geometry, instead of masked planes performance wise.

Punisher
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Hey kirk. I was trying to follow this tutorial, can you link kai demo, or the project with the foliage card assets please. Thanks.

jrs