Choose Items For Horror City... 👻

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Music:
OneShot OST - My Burden Is Light
OneShot OST - On Little Cat Feet
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- Grabs the detector
- The detector shows the creature is 2 m away
- Plot twist: the cat was the monster

axeluthor
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He didn’t say the monster was violent at all, he just said it looked horrific and was invincible, I’ll just chill with the monster.

ThisRedSheepYT
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I think picking night vision goggles, the detector, and an energy pill is one of the best ways to survive for 72 hours in this scenario.
Goggles that don’t require batteries are simply must-have to move in the constantly dark environment.
Monster detector is a good pick since I don’t want to get caught off guard during my raid for loot.
And an energy pill saves me a lot of time that I would otherwise waste sleeping. The fact that they keep me awake for three days basically means I am awake for the entire duration of this challenge (72 hours).

essional
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Got some questions:
-how fast is this creature
-does the creature know where i am
-how dark is the city

>Detector. Well its obvious
>Teleport button. If the creature gets within 20 m with me im teleporting
>If the city is as dark as a normal city at night then im taking the sound device if the city is dark dark im taking the night vision. If ive already used the teleportation and the monster is nearby im using it

limisted
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I was initially looking at option 1, the goggles, but the fact that places to loot in the city will inevitably contain sources of light such as candles and flash lights (hence the goggles will not need batteries" kinda makes it less impactful should we be able to get to the said lootable places.

The Navigator is for people who don't have any kind of directional sense. More useful in the situation though because of it being nightfall constantly, so having a direction to go as well as being notified of "good hiding spots" from the monster could help - since we don't know what attracts this monster.

The Detector is EXTREMELY useful. That's a must if the monster is indestructible. I wouldn't wanna be anywhere near it and knowing what direction it's heading and how close it's getting would allow me to move in another direction. I feel like a kilometer is kinda close though, but in the dark it's best to know its position since you can't see from a vantage point in the dark.

Running shoes means you can travel 80% further in one session. Sounds good on paper, but if the monster is chasing you and you don't have the speed to outrun it, it just means you're prolonging the inevitable.

The energy pill seems like a must, considering you HAVE to be on the lookout for 72 hours. Falling asleep and being found would be horrible.

Teleport Button is an escape tool, but it seems extremely unreliable. We don't know how big the city is, and it could actually teleport you still within the monster's range... Or even TO the monster considering it is completely randomized. It's the most risky one with such a long cooldown. But does have the highest pay-off of any of the items.

Decoy button sounds like it would have to work in range of where your phone is, so it's not like you can spam the button from another part of the city. It's less risky, than the teleport button, but the range seems limited. You'd have to KNOW the monster is already within range of you.

So, personally... I'd go with The Detector, the Energy Pill and... The Teleporter. It was a toss up between the Teleporter and Navigator... But the Detector and Energy Pill are items I see as "must haves". What about everyone else?

JeiJohnson
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Questions:
- How fast is this creature?
- How strong is it?
- How smart is it?
- Does it have any special abilities aside from above?

brokenwrld
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you beat this challenge and then suddenly the cat appears to you again. "Now I will allow you to remember all the times you've failed."

GOLDDJ
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So, the pill and the detector are a must. From there on its either the night vision goggles to spot the thing as well as other useful stuff, the tp button for a quick exit if cornered or the shoes so I can stay on the move for longer. I think I'd go with the tp button tho

lordhuntington
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1. Navigator (I can get food and water and hide from the monster while I sleep)
2. Detector (I know if the monster is within a kilometer/mile radius or less)
3. Teleporter (If the monster is in a 300 meter radius, I can teleport and hopefully not teleport exactly beside the monster)

tribolex_
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For the ones choosing the teleporter have failed to realize that it can either teleport u closer or probably at the same place not to mention places where u might get locked soaked or other extra inconviniences

FallenEvaneskyro
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*-Leaves city*
*-Sells items*
*-profit*

TheWaffleMan
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idk if this is intentional or not but its genius that "phosphor" the barrens theme from oneshot is playing while discussing a scenario where the area is completely dark for a certain amount of time, with you being probably one of the main sources of light

anikowithafidgetspinner
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Statistically, if the city is large enough for that one kilometer alarm to be meaningful, and if we assume the monster patrols by random walk, the teleport button alone has pretty good odds. We then dont need the actual monster alarm, since we can click the button on sight. Sleeping is way too risky here so the energy pill is pretty much required. The shoes are the best possible backup plan if we get really unlucky with the teleport.

plasmakitten
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1. Night vision to see where I’m going and to make sure that it won’t be able to track me with a large light source. 2 Navigator, find a store that has hardware in it like a crow bar so I can get into shops and stuff easier. 3. Locator to be able to keep track of the entity and keep moving when it notifies me.

lord_matthias
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- detector
- energy pill (its just the running shoes but better)
- teleport button in case things get ugly (if the creature ambushes and sees me, they won't go for harder, far away prey like the decoy devices provide and just get me and worry about the noises later)

also i'm kinda good at mapwriting so i'd do that instead of needing the navigator, just marking places of interest every now and then

parvitz
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Im going to need more details on the monster, cause if it’s slow the tracker is my choice, if fast I guess the hiding spots would be better

HDDelux
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Assuming you can outrun the monster, running shoes, if not, teleport. Then you either take the navigator if you have teleport, so you can find good hiding spots for the 3 hours recharge, or night vision for running shoes so you don’t trip. Lastly you want to take the energy pill so it can’t sneak up on you in your sleep.

Onna_Shinkan
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I'm done talking to cats. Let me take my pills and go back to sleep.

Camera
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I find the most survivable approach is having the navigator, detector and tp or decoy.

Information on where the monster is, close or far, is extremely essential, as we know nothing about it. We don't know how far it sees, how well it listens or how good his sense of smell is like. Keeping track of places to hide with the navigator and distance from the moster with the detector, I think are a must.

Lastly, for when shit hits the fan, decoys can be used to divert attention or bait the monster to certain places, it has more strategic uses, but if the monster has you in sight or detection, you're pretty much dead, however, if you select tp there's a high chance you can escape it, the chance of being tped right next to the monster when you're running from it is pretty low considering it's a city, so it's worth the gamble.

That said, I'd go with decoys, it's easier to experiment with the monster when using decoys rather than teleporting. That'll guarantee I have more good choices and setups for when sleep is needed.

If asked why not the pill though, not getting sleep is awesome but if you make a mistake and doesn't have the means to escape, I assure you, you won't be needing sleep in the slightest lol

LuizZzZ_
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2, 3, and 6. Easiest decision of my life.

Theleviathantamer