The Station Point In Linear Perspective

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This video explains the station point in linear perspective. The station point allows us to know exactly where the viewer is so we can plot accurate vanishing points and make our perspective drawing look correct!
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This is a fantastic series. Most explanations of perspective just give you rules of thumb and tell you the how, but never the why, inevitably leading to situations where the rules fall short. You explain the principles behind it all, which is so much more helpful!

edskodevries
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THIS WAS THE BEST EXPLANATION HANDS DOWN! No complications, answered all the questions one can have. Thank you so much!

lalacabrito
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I no longer feel intimidated by drawing in perspective since I started watching your videos. Thank you so much!!

yamsantenna
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i love that you animated these instead of having like a slideshow. I was confused reading about this but you explained it clearly.

mamamurphy
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Thank you SOOOO much for this! I have studied perspective for a very long time and NEVER has anyone explained it this clearly! You ROCK!!!

shadow_mors
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thank you so much for these videos. i understood a lot of these concepts already but the way that you animated them just helped me understand it even better. I used to get confused looking at drawings with the horizon, station point. Now I understand why the vanishing points move so much when you rotate and how to place the viewpoints.
One thing I've learned is that the distance from the Horizon to the Station Point is the distance from the floor to horizon, so knowing that your "camera" is 6 feet from the floor might be useful

PixelSubstream
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Thanks. It was the final tutorial what I needed to really understand how the standing point means and works! I love how you explained that what the distance between cvp and so mean! I read two books about perspective but your video really makes it much more easy to understand!

SuurSurround
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You explained this topic ridiculously good. Fantasic job.

Thank you !

Jeysi
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Great vids, I currently teaching digital painting, and I recommend your vids to everyone for fundamentals - you've managed to explain the most clearly and succinctly on these topics I've seen so far. Thank you so much!!

jacquieart
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Super helpful. Only a handful of videos take the time to explain this but it is very important

julesmartin
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Your explanation is very clear. Thank you so much.

jennylowrychannel
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This is the clearest and best explanation I’ve come across. One question - why is it okay to rotate the station point to CVP line onto the picture plane? I get that it works but it seems like magic!

robertl
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Exellent and clear explanation!!! The drawings were very useful and easy to undestand! 💖

gohi
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top quality tutorials on you tube
thanku

MuhammadKashif-wphh
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Thank you so much for this video, it helped me a lot going through Scott Robertson's book

winklerdraws
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1:57 Can we change this angle to create different angles in 3D space? For example, if I wanted two edges to meet at a 60-degree angle (in 3D), would I choose my vanishing points to form a 60-degree angle with the station point as well?

lukestevens
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Excellent thanks. At 2.02 you say the vanishing points should be along lines that are at 90 degrees to each other, which pivot on the station point. However at 3.45 you place the vanishing points on the top side of the 'square ruler', not on the bottom side of the ruler which pivoted on the station point. Is that ok because the resulting vanishing points are closer together than they would have been had you placed them on the bottom side of the 'square ruler' which pivoted on the station point.

tonyb
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Thanks, this is the best explanation i've seen and needs more views. But i still have one burning question: if we're working with 3 point perspective, how do we incorporate the station point which rotating objects? I can't find any tutorials that show a station point in a 3 point perspective scene.

retromograph
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Thanks for all these vids! Quick question: at 1:20 you place the CVP slightly to the left of center. Although this is technically possible, what would the logic of doing that be? Because it means that you'll have uneven distortion on the left and right of your frame (not symetrical). I guess you could use it as an effect? I'm really a noob so it could be i'm misunderstanding something here, but people almost always show the cone of vision as being centered in the picture frame, although i guess it doesn't need to be.

retromograph
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Ahhh. I'm learning to draw and this was a big missing piece for me. I was having a hard time rotating objects in my 1-poiny perspective scene. This is going to go a long way for me, thank you!

upowlnight
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