Unreal Engine 5: Lighthouse Tutorial (Water Series)

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You can purchase the lighthouse project files here (included with realistic island):

You can purchase the completed water series project files here:
COMING SOON
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Welcome back to my water (related mechanics) tutorial series. This video shows how you can make a fully functional lighthouse. It covers:
- Making a lighthouse blueprint with attached components
- Full interior with collision
- Modular settings (customisable colour, rotation rate etc)
- Single and double lights set up with rotation
- Visible light rays using volumetric fog
- Small island example
- Lighthouse activation example (when boat goes within range)
- Project files exclusive: Working control panel

*NOTE: I use a model I modeled myself in Blender which has a full interior with staircases so the player can go to the top. This isn't necessary for the video but it might be a bit difficult to find free models online which have a full interior so keep that in mind.*
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