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TERRIBLE News For F2P In Genshin 5.4…
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🔸 Overview: This video is about genshin 5.4 f2p rewards
🔸 Chapters:
00:00 Intro
00:25 Reward Count
#genshinimpact #genshinleaks #natlan #genshinbanner #genshinbannerleaks
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🔸 Transcript:
So the genshin 5.4 patch is unfortunately set to have one of the lowest reward counts we have ever had in the game, and this is due to not having a map expansion or any other special rewards. So to just get into how many pulls we can get in this patch, we can start with with the daily rewards, where we are going to be getting the typical **2520** primogems we always get if you do commissions every day. Now moving on to other rewards we get repeatedly, we should be getting **800** primogems from the spiral abyss which is going to reset twice so we should be getting **1600** primogems. Along with that, we are also going to be getting 800 primogems from the Imaginarium theater which has also remained the same for the past few cycles. Moving on to other repeated rewards, we of course have the trial runs, which will give us 20 primogems for each character, amounting in **80** primogems total. Moving on to the patch related rewards, we will not be getting any primos from achievements which makes sense considering there is no new map expansion or special events. Since we will not be getting a map expansion in this patch we will not be getting any rewards from teleports or other new chests as well, which shows that we are not getting a lot of primogems. Along with this, since the archon quest finally ended in version 5.3, we will not get any primogems from an archon quest, but we should get 160 primogems from quests overall. This comes from the story quest for the new character Mizuki along with other miscellaneous things that we can randomly spot up around the map. Now the patch also has the events, which is expected to give **2420** primogems, which is a little higher than the amount we had last patch from events. With the patch update in general though, we will be getting the usual **600** primogems for maintenance compensations and with the 5.4 livestream, we are getting a total of **360** primos from promo codes and miscellaneous codes. Lastly, we do have the paimon shop reset, which will give 5 fates from the stardust and 5 fates from the starglitter shop, resulting in **1600** additional primogems although these are hard to get. So if we add up all of these primogems, we should be getting a total of 10140 primogems which is 63 pulls, and this is the utmost amount you can get if you do literally everything in the patch. Obviously, this is unrealistic as it is hard to get starglitter, do all the dailies, 36 star the abyss and complete the Imaginarium theater, so a more realistic amount of primogems to expect is 53 pulls in total. This is pretty abysmal and is probably one of the lowest primogem counts we have ever gotten, but it does make sense considering there is no map expansion and we are coming fresh from lantern rite, so they probably expect the surplus of pulls in that patch to compensate here. With these low amount of pulls though, it is probably best to evaluate how you are going to save for this patch if you are going to pull for any of the characters in 5.4, where we are expected to get the new character Mizuki & see the rerun of Furina.
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