Intro to FSM Templates, Input Variables, and Output Variables

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In this video, you will learn how to make a simple FSM template, as well as using the Input Variable and Output Variable options.

Timestamps:
00:00 - Intro
00:16 - The example scene
01:44 - Turning example FSM into an FSM template
03:13 - Input Variables on FSM template
05:27 - RunFSM action
06:52 - Output Variable example
10:01 - RunFSM action Finished event + FinishFSM action

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Nice to see you guys are being more active.🙂

Dantandrade-
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seems like a good first step to Unit Testing

kevinjordan
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Thank you for the tutorials, would be great if you could do something besides change the color in every example

seancoyle
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This is cool, but feels fairly limiting in that it only seems to work with actions that point to the object Owner. If you have actions that point to child objects, for example, those connections don't know how to look for the new child object, and breaks. You end up having to turn every child into a variable and redoing the imput dozens of times if you have dozens of objects.

Can there be an update wherein parent/child relationships are maintained in templates?

SkylightCityFilms
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Nice Tutorial.Can you please make a tutorial about enemy Ai 2d topdown.Thanks and hope that you fullfill my request

ricocaaylacquio
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