TouchDesigner Dynamic Particle System with Attractors Part 1: Autonomous Agents

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In this new project series, we will build a particle system controlled by multiple attractor systems, including autonomous agents! We will also learn some cool, off-the-beaten path post processing techniques and look at python for project extensions!

In Part 1, we explore the overall project and then jump right in designing an autonomous agent system!

00:00:00 - Start
00:03:55 - Begin Autonomous Agents - Overview
00:06:29 - Setting up component structure
00:14:43 - Calulcate Compact Tex Size
00:23:54 - Adding a color buffer to shader
00:31:03 - Setting up simulation GLSL
00:52:27 - Adding Agent Avoidance
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Really nice use of glsl things i never used before!!!! A lot to learn here!!! Thanks 🙏

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Hi, around 13:00, when I put op.local.par.Pulse.eval(), they shown up as Attributeerror that 'td shortcut' object has no local' attribute. Do you know how to fix this? thanks :)

hehe