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SM74 - Slowdown comparisons (Mario's Model)
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Not quite sure what happened here... The skinned model, despite having less polygons, seems to have introduced more slowdown compared to the normal Mario model. Maybe I screwed up somewhere? I really don't get it.
For anyone interested, I (think?) I managed to successfully apply Kaze's skinned Mario model to SM74, using the tweak PyroJay4 made for the SM64 Rom Manager. All I had to change was the first of the two addresses, from 823B70 to 823B64.
For low poly Mario, I made these changes:
12A738: 7F FE 7F FF
12A750: 7F FE 7F FF
12A768: 80 00 7F FF
Sorry about the sort of 'black flickering' at the end of the video, I think my cables were coming a little loose when I hit record.
For anyone interested, I (think?) I managed to successfully apply Kaze's skinned Mario model to SM74, using the tweak PyroJay4 made for the SM64 Rom Manager. All I had to change was the first of the two addresses, from 823B70 to 823B64.
For low poly Mario, I made these changes:
12A738: 7F FE 7F FF
12A750: 7F FE 7F FF
12A768: 80 00 7F FF
Sorry about the sort of 'black flickering' at the end of the video, I think my cables were coming a little loose when I hit record.
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