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The biggest lie in video games

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Water is an important aspect of many video games but is also one of the sneakiest. While doing research for my own open-world RPG game I looked into how thousands of games use water and came to the conclusion that it's the biggest lie in video games.
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Clips
Water simulation footage from Sebastian Lague - Coding Adventure: Simulating Fluids
video edited by @NathanOnline
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0:00 Water in video games
1:07 Fluid Simulation
2:27 First mathing of waves
4:26 Codecks
5:22 Water & gameplay
7:37 Buoyancy
8:24 Caustics
10:28 Difficult water levels
11:21 Water splitview
12:16 Water audio
13:38 The future of water in games
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#devlog #unity #gamedev
Sign up for Codecks here:
If you decide to get a paid plan, you'll get 30% off your first 3 months.
► Support the channel
► Socials
Clips
Water simulation footage from Sebastian Lague - Coding Adventure: Simulating Fluids
video edited by @NathanOnline
► Assets
The above links are affiliate links. A small percentage of any purchases you make using them also goes towards supporting this channel.
****
****
0:00 Water in video games
1:07 Fluid Simulation
2:27 First mathing of waves
4:26 Codecks
5:22 Water & gameplay
7:37 Buoyancy
8:24 Caustics
10:28 Difficult water levels
11:21 Water splitview
12:16 Water audio
13:38 The future of water in games
Interested in seeing some related content?
AIA - Adding your RIDICULOUS ideas to my DREAM game
AIA - I added FARMING & BUILDING to my witch game
AIA - I HAND-CRAFTED a WORLD for my RPG Game
AIA - Adding FLIGHT to my DREAM video game
AIA - Building My DREAM Video Game
Sam Hogan - One Year of Unity Game Development!
Ghostcharm - Water in Video Games
TmarTn2 - This is the Future of Water in Video Games (Unreal Engine 5)
Sebastian Lague - Coding Adventure: Simulating Fluids
Corridor Crew - VFX Artist Explains the HARDEST Visual Effect to Make
#devlog #unity #gamedev
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