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[Outdated] AoE4 - HRE Man-at-arms Unique Tech Comparison/Analysis

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Update: Many patches have altered the units, and this analysis is no longer accurate, such as the winter 2021 patch changing HRE MaA so that two-handed weapons no longer gives health, you get the full mace damage when both techs are used together, and the effect of the melee infantry tech at the university has been doubled.
An analysis of the Man-at-arms unique technology upgrades for the Holy Roman Empire in Age of Empires IV. Examples and analysis for equal resource matchups with non-upgraded man-at-arms and an equal resource matchup against Royal Knights. A look at the math along with some hands-on examples of equal resource matchups at different upgrade levels.
Content:
0:00 – Intro
0:12 – Setup + Baseline Tests
1:37 – Mace Upgrade Tests
2:04 – 2-Hander Upgrade Tests
2:42 – 2-Hand Mace Tests
3:15 – Conclusions + Overview
4:23 – Full Upgrade HRE MaA v. Full Upgrade Royal Knights
5:03 - Conclusion
An analysis of the Man-at-arms unique technology upgrades for the Holy Roman Empire in Age of Empires IV. Examples and analysis for equal resource matchups with non-upgraded man-at-arms and an equal resource matchup against Royal Knights. A look at the math along with some hands-on examples of equal resource matchups at different upgrade levels.
Content:
0:00 – Intro
0:12 – Setup + Baseline Tests
1:37 – Mace Upgrade Tests
2:04 – 2-Hander Upgrade Tests
2:42 – 2-Hand Mace Tests
3:15 – Conclusions + Overview
4:23 – Full Upgrade HRE MaA v. Full Upgrade Royal Knights
5:03 - Conclusion
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